tag:blogger.com,1999:blog-312138832008-05-10T21:54:07.249-07:00Savage Worlds: Pop Culture Character Conversionstherealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comBlogger95125tag:blogger.com,1999:blog-31213883.post-57219752218191917492008-05-10T21:19:00.000-07:002008-05-10T21:52:35.625-07:00Marvel Avengers: The Falcon<a href="http://img153.imageshack.us/img153/9347/swfalcon3sa4.jpg"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 317px; CURSOR: hand; HEIGHT: 221px; TEXT-ALIGN: center" height="203" alt="" src="http://img153.imageshack.us/img153/9347/swfalcon3sa4.jpg" border="0" /></a><br /><div><span style="font-family:arial;"></span><a href="http://img233.imageshack.us/img233/9769/swfalcon2qp4.jpg"><span style="font-family:arial;"></span></a><br /><span style="font-family:arial;"><a href="http://img147.imageshack.us/img147/3379/swfalcon1vp5.jpg"></span></a><span style="font-family:arial;"><br /><strong>Real Name:</strong> Samuel Thomas "Sam" Wilson<br /><br /><strong>Base of Operations:</strong> New York/Global<br /><br /><strong>Occupation:</strong> Adventurer, City planner, Social Worker; (Formerly) Criminal<br /><br /><strong>Height:</strong> 6'2"</span><br /><span style="font-family:arial;"><strong>Weight:</strong> 240 lbs.<br /><strong>Eyes:</strong> Brown<br /><strong>Hair:</strong> Brown<br /><strong>Unusual Features:</strong> No unusual features<br /><br /><strong>Marital Status:</strong> Single<br /><br /><strong>First Appearance:</strong> Captain America #117 (1969)<br /><br /><strong>Group Affiliation:</strong> Secret Avengers, Avengers<br /><br /><strong>Attributes:</strong> Agility: d12, Smarts: d6, Spirit: d8, Strength: d10, Vigor d12<br /><br /><strong>Charisma:</strong> , <strong>Pace:</strong> 6, <strong>Parry:</strong> 7(10 with Wings) <strong>Toughness:</strong> 8 (10)<br /><br /><strong>Skills:</strong> Fighting d10, Guts d10, Intimidation d8, Investigation d6, Knowledge (Urban Planning, Ornithology d8) Lock-Picking d6, Notice d10,Persuasion d8, Pilot d8, Stealth d8, Streetwise d10, Taunt d8, Throwing d8,<br /><br /><strong>Edges:</strong> Ace (Wings), Alertness, Beast-Bond (Red Wing), Combat Reflexes, Dodge, Improved Sweep, Level Headed, Strong Willed, Two-Fisted.<br /><br /><strong>Hindrances:</strong> Dark Secret (Former Criminal), Heroic, Loyal.<br /><br /><strong>Super Powers:</strong><br /><br />Combat Training: Attack Melee: +1d6 (Non HW)<br /><br />Animal Control (Birds), Animal Companion “Redwing”, Summoning, Telepathic Link<br />Mind Reading (Birds), Mind Rider<br /><br /><strong>Equipment:</strong><br /><br />Costume: </span><br /><span style="font-family:arial;">+2 to Toughness<br /><br />Visor:<br />Infra-Red vision (Dark Vision)<strong>*</strong><br />Magnification (Heightened Senses: Eagle Eyes.)<strong>*</strong><br />360 Vision (No Sneak attack from rear)<strong>*</strong><br /><strong>* = Requires Acitvation<br /></strong><br /><em>The cowl also has a wide band receiver and transmitter with an unspecified range.<br /></em><br />Flying harness:<br /><br />4 Ranks of Flight<br />+3 to Parry<br />-3 to Deflection<br />(hard light wings, which can be configured into several different modes)<br /><br />"Hawk Hook": Ensnare, Stronger</span><br /><br /><span style="font-family:arial;"><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Falcon_(comics)"><span style="font-family:arial;"><strong>The Falcon</strong></span></a> <div><a href="http://img233.imageshack.us/img233/9769/swfalcon2qp4.jpg"><span style="font-family:arial;"></span></a></div></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-9889449744330520642008-04-17T22:43:00.000-07:002008-04-19T18:57:12.824-07:00Marvel Avengers: The Beast (Blue & Furry)<a href="http://img340.imageshack.us/img340/5903/swbeastcb2.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img340.imageshack.us/img340/5903/swbeastcb2.jpg" border="0" /></span></a><span style="font-family:arial;"><br /></span><div><br /><span style="font-family:arial;"><strong>Real Name:</strong> Dr. Henry Philip "Hank" McCoy<br /><br /><strong>Aliases:</strong> Kreature, Mutate #666<br /><br /><strong>Base of Operations:</strong> Global<br /><br /><strong>Occupation:</strong> Adventurer, geneticist; former biochemist, college lecturer<br /><br /><strong>Height:</strong> 5’ 11” </span></div><div><span style="font-family:arial;"><strong>Weight:</strong> 402 lbs<br /><strong>Eyes:</strong> Blue<br /><strong>Hair:</strong> (Originally) Brown; (currently) Bluish-black<br /><strong>Unusual Features:</strong> Feline-like features, covered in blue fur<br /><br /><strong>Marital Status:</strong> Widowed<br /><br /><strong>First Appearance:</strong> [Uncanny] X-Men vol. 1 #1 (September 1963)<br /><br /><strong>Group Affiliation:</strong> X-Men, formerly X-Treme X-Men, Acolytes (while mind-controlled), X-Factor/X-Terminators, Defenders, Avengers, Rejects<br /><br /><strong>Attributes:</strong> Agility: d12+4, Smarts: d12, Spirit: d8, Strength: d12+4, Vigor d12+4<br /><br /><strong>Charisma:</strong> +2 (+4), Pace: 24, Parry: 7 Toughness: 11<br /><br /><strong>Skills:</strong> Climbing d12, Fighting d10, Guts d12, Intimidation d10, Knowledge: (Assorted Languages d10, biochemistry, Genetics, Electronics d12,), Notice d8, Pilot d8,Shooting d10, Stealth d10, Throwing d12.<br /><br /><strong>Edges:</strong> Acrobat, Ambidextrous, Brawny, Charasmatic, Combat Reflexes, Combat Sense, Connections, Improved Dodge, Jack Of All Trades, Quick, Strong Willed, Sweep, Two-Fisted<br /><br /><strong>Hindrances:</strong> Code Of Honor (Major), Heroic (Major), Outsider (Mutant)<br /><br /><strong>Combat Training:</strong> Attack Melee: +1d6 (Non HW)<br /><br /><strong>Super Powers:</strong><br /><br />“Ape Form”:<br /><br />Ability to emit mood altering pheromones, causing sexual attraction in women</span></div><div><span style="font-family:arial;">+2 to his charisma</span></div><div><span style="font-family:arial;">Extra Limb (Can use Prehensile Feet as if they were hands)<br />Leap: Level 4<br />Super Speed: Level 2<br />Swinging<br />Wall Walker<br /><br />“Feline” Form:<br /><br />Claws +1d6, Focus<br />Dark Vision<br />Heightened Senses (“Animal like” senses)<br />Str +2<br />Super Speed: Level 3<br />Regeneration<br /><br /><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Beast_(comics)"><span style="font-family:arial;"><strong>The Beast</strong></span></a></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-37039611797479683592008-04-05T20:10:00.000-07:002008-04-05T20:15:55.294-07:00Marvel Avengers: Mantis<a href="http://img222.imageshack.us/img222/636/swmantiskb0.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 136px; CURSOR: hand; HEIGHT: 239px; TEXT-ALIGN: center" height="280" alt="" src="http://img222.imageshack.us/img222/636/swmantiskb0.jpg" border="0" /></span></a><span style="font-family:arial;"><br /></span><div><a href="http://img222.imageshack.us/img222/636/swmantiskb0.jpg"></a><span style="font-family:arial;"><strong>Real Name:</strong> Unknown (Last Name is presumably “Brant”)<br /><br /><strong>Aliases:</strong> Celestial Madonna, Goddess of Life, </span></div><div><span style="font-family:arial;">This One (Mantis habitually refers to herself in this third-person fashion); formerly </span></div><div><span style="font-family:arial;">Mandy Celestine, Lorelei, Willow<br /><br /><strong>Base of Operations:</strong> Glactic<br /><br /><strong>Occupation:</strong> Adventurer, Celestial Madonna, formerly barmaid<br /><br /><strong>Height:</strong> 5’ 6” </span></div><div><span style="font-family:arial;"><strong>Weight:</strong> 115 lbs<br /><strong>Eyes:</strong> Green<br /><strong>Hair:</strong> Black<br /><strong>Unusual Features:</strong> (Currently) Light green Skin<br /><br /><strong>Marital Status:</strong> Widowed<br /><br /><strong>First Appearance:</strong> Avengers (vol. 1) #112 (June 1973)<br /><br /><strong>Group Affiliation:</strong> Avengers, West Coast Avengers<br /><br /><strong>Attributes:</strong> Agility: d12+2, Smarts: d8, Spirit: d12, Strength: d10, Vigor d12+4<br /><br /><strong>Charisma:</strong> +2, <strong>Pace:</strong> 6 <strong>Parry:</strong> 10 <strong>Toughness:</strong> 10<br /><br /><strong>Skills:</strong> Climbing d10, Fighting d12, Guts d10, Knowldege (Botany d12,) Notice d10, Persuasion d8, Stealth d10, Streetwise d8.<br /><br /><strong>Edges:</strong> Acrobat, Alertness, Attractive, Improved Block, Combat Reflexes, Dodge, First Strike, Improved Frenzy, Nerves Of Steel, Quick, Strong Willed, Sweep, Thief, Two-Fisted<br /><strong><br />Hindrances:</strong> Code Of Honor, Clueless.<br /><br /><strong>Super Powers:</strong><br /><br />Attack Melee: +1d6<br />Heightened Senses: Detect Emotions<br />Immunity: Disease & Toxins<br />Paralysis (Nerve Strike): Stronger, Extra Duration, Power.<br />Regeneration<br />Telepathy: Plants Only<br /><br />Plant Abilities: In her role as the Celestial Madonna, she formed a union with the Cotati, an ancient race of plants. With this union, she gained a number of plant-like abilities, though it is unknown if she retains these powers now that she has been returned to her original body. Her plant-simulacrum bodies had these abilities;<br /><br />Awareness, Danger Sense<br />Healing( All Mods)<br />Immunity: Effects of Vacuum/Hostile Environments<br />Matter Control (Plants): 8 levels, Bind, Glide<br />Teleportation: Mantis could teleport from one plant to another moving across interstellar distances by transmitting her awareness into a new plant-simulacrum body.</span></div><div><span style="font-family:arial;"><br /><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Mantis_(Marvel_Comics)"><span style="font-family:arial;"><strong>Mantis</strong></span></a><br /><br /></div><div><span style="font-family:arial;"></span></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-71496901989998108032008-03-18T22:41:00.000-07:002008-03-19T08:38:43.858-07:00Marvel Avengers: Hercules<span style="font-family:arial;"></span><br /><span style="font-family:arial;"></span><br /><a href="http://img216.imageshack.us/img216/4519/swherculeslq5.jpg"><span style="font-family:arial;"><img style="margin: 0px auto 10px; display: block; width: 200px; text-align: center;" alt="" src="http://img216.imageshack.us/img216/4519/swherculeslq5.jpg" border="0" /></span></a><span style="font-family:arial;"><br /><strong>Real Name:</strong> Heracles<br /><br /><strong>Aliases:</strong> The Prince of Power, Harry Cleese, Victor Tegler, </span><br /><span style="font-family:arial;"></span><br /><span style="font-family:arial;"><strong>Base of Operations:</strong> Global<br /><br /><strong>Occupation:</strong> Adventurer<br /><br /><strong>Height:</strong> 6’ 5” </span><br /><span style="font-family:arial;"><strong>Weight:</strong> 325<br /><strong>Eyes:</strong> Blue<br /><strong>Hair:</strong> Dark Brown<br /><strong>Unusual Features:</strong> No unusual features<br /><br /><strong>Marital Status:</strong> Widowed<br /><br /><strong>First Appearance:</strong> Journey into Mystery Annual #1 (1965)<br /><br /><strong>Group Affiliation:</strong> Avengers, Renegades,Champions, Defenders, Heroes for Hire,Damage Control, Olympian Pantheon<br /><br /><strong>Attributes:</strong> Agility: d10, Smarts: d6, Spirit: d12, Strength: d12+12, Vigor d12+6<br /><br /><strong>Charisma:</strong> +2, <strong>Pace:</strong> 8 <strong>Parry:</strong> 9 <strong>Toughness:</strong> 18<br /><br /><strong>Skills:</strong> Climbing d8, Fighting d12, Guts d12, Intimidation d10, Knowledge: (Assorted Languages d8, Ancient Greek Lore, Mythological Lore), Notice d8, Persuasion d10, Shooting d10, Throwing d12.<br /><br /><strong>Edges:</strong> Block, Brawny, Charasmatic, Fleet-Footed, Improved Nerves Of Steel, Mighty Blow, Noble, Sweep, Strong Willed, Two Fisted,<br /><br /><strong>Hindrances:</strong> Code Of Honor (Major), Heroic (Major), Overconfident(Major)<br /><br /><strong>Super Powers:</strong><br /><br />Ageless<br />Attack melee: 4d6, Focus, Knock-Back, Non-lethal<br />Fearless<br />Immunity: to temperature extremes, Disease<br />Leaping: Level 3<br />Toughness: +6, Hardy, Heavy Armor.<br /><br /><strong>Equipment:<br /></strong><br />Weapon-Golden Mace:<br /><br />Attack melee, +1d6, Focus, Knockback, Non-Lethal<br />(Enchanted and Invulnerable to all forms of damage)<br /><br /><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Hercules_%28Marvel_Comics%29"><span style="font-family:arial;"><strong>Hercules</strong></span></a>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-31939230018803612142008-03-04T23:11:00.000-08:002008-03-04T23:33:54.952-08:00DC COMICS: Superman (Golden Age)<a href="http://img142.imageshack.us/img142/1665/swac1th0.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img142.imageshack.us/img142/1665/swac1th0.jpg" border="0" /></span></a><span style="font-family:arial;"><strong>Real Name:</strong> Clark Kent<br /><br /><strong>Base of Operations:</strong> Metropolis<br /><br /><strong>Occupation:</strong> Reporter/Vigilante<br /><strong>Height:</strong> 6’ 3”</span><br /><span style="font-family:arial;"><strong>Weight:</strong> 225lbs (102 kg) </span><br /><span style="font-family:arial;"><strong>Eyes:</strong> Blue</span><br /><span style="font-family:arial;"><strong>Hair:</strong> BlackUnusual Features:<br /><strong>Marital Status:</strong> Single </span><br /><span style="font-family:arial;"><strong>First Appearance:</strong> Action Comics#1 (June, 1938)<br /><br /><strong>Attributes:</strong> Agility: d12, Smarts: d10, Spirit: d12, Strength: d12+8, Vigor d12+6<br /><br /><strong>Charisma:</strong> +4, <strong>Pace:</strong> 8, <strong>Parry:</strong> 48’, <strong>Toughness:</strong> 15.<br /><br /><strong>Skills:</strong> Climbing d12, Fighting d10, Guts d12, Intimidation d10, Investigation d8, Knowledge: (Journalism) d10, Notice d10, Persuasion d10, Stealth d8, Streetwise d8, Swimming d12, Taunt d10, Throwing d10.<br /><br /><strong>Edges:</strong> Alert, Attractive, Charismatic, Investigator, Quick, Strong Willed, Sweep, Two-Fisted<br /><br /><strong>Hindrances:</strong> Heroic, Loyal<br /><br /><strong>Super Powers:</strong><br /><br />Attack Melee +3d6, AP 5, Focus, Knock-back<br />Leaping: Vertical: 66’, Horizontal: 132’.<br />Super speed: 120 Mph<br />Toughness: +4, Hardy, Heavy Armor<br /><br /><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Powers_and_abilities_of_Superman#Golden_Age_Superman"><span style="font-family:arial;"><strong>Golden Age Superman</strong></span></a><br /><br /><span style="font-family:arial;"></span>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-8508193115678556072008-02-24T09:43:00.000-08:002008-02-24T09:49:05.898-08:00Marvel Avengers: The Swordsman I<a href="http://img216.imageshack.us/img216/9338/swswordsmanwv1.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img216.imageshack.us/img216/9338/swswordsmanwv1.jpg" border="0" /></span></a><span style="font-family:arial;"><strong>Real Name:</strong> Jacques Duquesne<br /><br /><strong>Aliases:</strong> None<br /><br /><strong>Base of Operations:</strong> Global<br /><br /><strong>Occupation:</strong> Formally Adventurer; criminal; circus performer<br /><br /><strong>Height:</strong> 6’ 4” </span><br /><span style="font-family:arial;"><strong>Weight:</strong> 250 lbs<br /><strong>Eyes:</strong> Blue<br /><strong>Hair:</strong> Black<br /><strong>Unusual Features:</strong> No unusual features<br /><br /><strong>Marital Status:</strong> single<br /><br /><strong>First Appearance:</strong> Avengers #19 (Aug 1965)<br /><br /><strong>Group Affiliation:</strong> Avengers, Lethal Legion, Emissaries of Evil, Legion of the Unliving<br /><br /><strong>Attributes:</strong> Agility: d10, Smarts: d6, Spirit: d10, Strength: d10, Vigor d12<br /><br /><strong>Charisma:</strong> 0, <strong>Pace:</strong> 6 Parry: 9 (12 Sword), <strong>Toughness:</strong> 8<br /><br /><strong>Skills:</strong> Climbing d8, Fighting d12, Guts d10, Intimidation d8, Knowldege (Circus Culture d8, Mercenary Community d10) Lock-picking d6, Notice d10, Pilot d6, Persuasion d6, Shooting d10, Stealth d8, Streetwise d8, Taunt d6, Throwing d8, Tracking d6.<br /><br /><strong>Edges:</strong> Acrobat, Improved Block, Frenzy, Level headed, Improved Trademark Weapon, Sweep, Thief,<br /><br /><strong>Hindrances:</strong> Code Of Honor (Major), Mean<br /><br /><strong>Super Powers:<br /></strong><br /><strong>Combat Training:</strong> Attack Melee: +1d6 (Non HW)<br /><br /><strong>Equipment:</strong><br /><br /><strong><em>The Mwakluan Sword</em></strong><br /><br />Disentegrator: Decay, Rapid Decay.<br /><br />Attack Ranged: 3d6, Elemental Trick (Electrical, Flame, Kinetic), MBT, Focus, Knock-back, Non Lethal,<br /><br />Sleep Gas: MBT (As per “Stun. Stronger)<br /><br /><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Swordsman_(comics)"><span style="font-family:arial;"><strong>The Swordsman</strong></span></a><br /><div><span style="font-family:arial;"></span></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-49710728583061023612008-02-07T23:15:00.000-08:002008-02-08T00:04:33.400-08:00The Green Hornet & Kato (1936)<a href="http://img86.imageshack.us/img86/5374/swghk1936gi5.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img86.imageshack.us/img86/5374/swghk1936gi5.jpg" border="0" /></span></a><span style="font-family:arial;"><br /><strong><span style="font-size:130%;">Green Hornet (1936)</span></strong><br /><br /><strong>Real Name:</strong> Britt Reid<br /><br /><strong>Aliases:</strong> n/a<br /><br /><strong>Base of Operations:</strong> Midway City</span><br /><span style="font-family:Arial;"></span><span style="font-family:arial;"><br /><strong>Occupation: </strong>Newspaper publisher of the Daily Sentinel/Vigilante<br /><br /><strong>Height:</strong> 6’ 2” </span><br /><span style="font-family:arial;"><strong>Weight:</strong> 190 lbs<br /><strong>Eyes:</strong> Blue<br /><strong>Hair:</strong> Sandy Brown<br /><strong>Unusual Features:</strong> No unusual features<br /><br /><strong>Marital Status:</strong> Single<br /><br /><strong>First Appearance:<br /></strong><br />Radio: January 31, 1936 (Mutual Broadcasting System)<br /><br /><strong>Golden Age Comics:</strong> The Green Hornet Comics # 1 June 1940<br /><br /><strong>Modern Comics:</strong> The Green Hornet #1 (Nov 1989)<br /><br /><strong>Group Affiliation:</strong> None<br /><br /><strong>Attributes:</strong> Agility: d8, Smarts: d8, Spirit: d10, Strength: d10, Vigor d10<br /><br /><strong>Charisma:</strong> +2, <strong>Pace:</strong> 6 <strong>Parry:</strong> 6, <strong>Toughness:</strong> 7<br /><br /><strong>Skills:</strong> Climbing d6, Fighting d8, Guts d10, Intimidation d8, Knowldege (Business, Journalism d8) Lock-picking d6, Notice d10, Persuasion d8, Shooting d10, Stealth d8, Streetwise d10, Taunt d6, Throwing d8, Tracking d6.<br /><br /><strong>Edges:</strong> Alertness, Charismatic, Combat Reflexes, Connections, Dodge, Filthy Rich, Investigator, Level Headed, Two-Fisted.<br /><br /><strong>Hindrances:</strong> Code Of Honor (Major), Hunted By Police<br /><br /><strong>Super Powers:<br /></strong><br />Combat Training: Attack Melee: +1d6 (Non HW)<br /><br /><strong>Equipment: </strong></span><br /><br /></span><p><span style="font-family:arial;">"Hornet's Sting": (Cane) </span></p><p><span style="font-family:arial;">Attack Ranged: 2d6, Range 8/16/32, Nonleathal, "Paralysis", Extra Duration, More Power. ROF: 1<br /><br />Gas Gun: Range: 5/10/20, Stun, Stronger, LBT (5-10 minutes duration) </span></p><p><span style="font-family:arial;">Two way radio: Range City wide, Private Channel.</span></p><p><span style="font-family:arial;">Surveillance devices: Listening and tracking. </span><span style="font-family:arial;"><br /><strong><br />A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/The_Green_Hornet"><span style="font-family:arial;"><strong>The Green Hornet (1936)</strong></span></a></p><br /><span style="font-family:arial;"><strong><span style="font-size:180%;">Kato (1936)</span></strong><br /><br /><strong>Real Name:</strong> Ikano Kato<br /><br /><strong>Aliases:</strong> n/a<br /><br /><strong>Base of Operations:</strong> Midway City</span><br /><span style="font-family:arial;"><br /><strong>Occupation:</strong> Driver/Bodyguard<br /><br /><strong>Height:</strong> 5’ 9”</span><br /><span style="font-family:arial;"><strong>Weight:</strong> 150lbs<br /><strong>Eyes:</strong> Brown<br /><strong>Hair:</strong> Black<br /><strong>Unusual Features:</strong> No unusual features<br /><br /><strong>Marital Status:</strong> single<br /><br /><strong>First Appearance: </strong>Radio: January 31, 1936 (Mutual Broadcasting System)<br /><br /><strong>Golden Age Comics:</strong> </span><span style="font-family:arial;">The Green Hornet Comics # 1 June 1940<br /><br /><strong>Modern Comics:</strong>The Green Hornet #1 (Nov 1989)<br /><br /><strong>Group Affiliation:</strong> None<br /><br /><strong>Attributes:</strong> Agility: d10, Smarts: d10, Spirit: d10, Strength: d8, Vigor d8<br /><br /><strong>Charisma:</strong> 0, <strong>Pace:</strong> 6, <strong>Parry:</strong> 9, <strong>Toughness:</strong> 8.<br /><br /><strong>Skills:</strong> Climbing d8, Driving d10, Fighting d10, Guts d10, Intimidation d6 Knowldege (Automotives, Electronics d8) Lock-picking d8, Notice d8, Pilot d6, Persuasion d6, Repair d8, Stealth d10, Streetwise d8, Taunt d6, Throwing d10.<br /><br /><strong>Edges:</strong> Ace, Acrobat, Block, First Strike, Improved Frenzy, Quick, Sweep, Two-Fisted.<br /><br /><strong>Hindrances:</strong> Code Of Honor (Major) Hunted By Police<br /><br /><strong>Super Powers:<br /></strong><br />Combat Training: Attack Melee: +1d6 (Non HW)<br /><br /><strong>Equipment:</strong><br /><br />“Green Sleeve Darts”<br /><br />Str +1d6, Range: 3/6/12 melee, ROF:3<br /><br />“<strong>Black Beauty”</strong><br /><br /><strong>Acc/Top Speed:</strong> 30/50, <strong>Toughness:</strong> 12(3) <strong>Crew:</strong> 1+3<br />Four Wheeled Drive,</span><br /><span style="font-family:arial;">Heavy Armor, </span><br /><span style="font-family:arial;">Night Vision, </span><br /><span style="font-family:arial;">Silent Running (-2 To Hearing Rolls), </span><br /><span style="font-family:arial;">Stealth Paint (-2 to spot “BB” at night) </span><br /><span style="font-family:arial;"></span><br /><span style="font-family:arial;">Two way radio: Range City wide , Private Channel.</span><br /><p><span style="font-family:arial;">Surveillance devices: Listening and tracking.</span></p><p><span style="font-family:arial;"><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Kato_(The_Green_Hornet)"><span style="font-family:arial;"><strong>Kato (1936)</strong></span></a><br /><br /></p><span style="font-family:arial;"></span>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-13721381077492720142008-02-06T22:36:00.000-08:002008-02-06T22:40:37.126-08:00Marvel Avengers: Quicksilver (By Pampero)<a href="http://img352.imageshack.us/img352/6913/swquicksilverrw4.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img352.imageshack.us/img352/6913/swquicksilverrw4.jpg" border="0" /></span></a><span style="font-family:arial;"><br /><strong>Real Name:</strong> Pietro Maximoff<br /><br /><strong>Aliases:</strong> Pietro Frank, Gypsy Davy, Mateo Maximoff.<br /><br /><strong>Base of Operations:</strong> Global<br /><br /><strong>Occupation:</strong> Adventurer, former Genoshan cabinet minister, mutant terrorist<br /><br /><strong>Height:</strong> 6' (183 cm).<br /><strong>Weight:</strong> 175 lbs (79 kgs)<br /><strong>Eyes:</strong> Blue<br /><strong>Hair:</strong> Silver<br /><strong>Unusual Features:</strong> None.<br /><strong>Marital Status:</strong> Married, Separated.<br /><strong>First Appearance:</strong> Uncanny X-Men #4 (March 1964).<br /><br /><strong>Group Affiliation:</strong> X-Factor. Former member of the Brotherhood of Evil Mutants, Avengers, Avengers West Coast, X-Men, Knights of Wundagore, Acolytes, the android Zodiac, the Inhuman militia, Queen's Vengeance; former Moral Advisor in the Ruling Council of Genosha.<br />Knights of Wundagore.<br /><br /><strong>Attributes:</strong> Agility: d12, Smarts: d6, Spirit: d10, Strength: d8, Vigor d10.<br /><br /><strong>Charisma:</strong> 0 , <strong>Pace:</strong> Speed of sound, <strong>Parry:</strong> 7, <strong>Toughness:</strong> 8.<br /><br /><strong>Skills:</strong> Fighting d10, Guts d10, Intimidation d8, Knowledge (Military Tactics), Notice d8, Stealth d8, Throwing d8<br /><br /><strong>Edges:</strong> Alertness, Block, Improved Block, Combat Reflexes, Command, Dodge, Sweep.<br /><br /><strong>Hindrances:</strong> Overconfident, Stubborn, Heroic (Major).<br /><br /><strong>Super Powers:</strong> </span><br /><span style="font-family:arial;"></span><br /><span style="font-family:arial;">Armor 1 (hyper dense body),<br />Deflection 4 levels,<br />Extra Actions X2,<br />Speed (Super) 10 levels Pummel (2pp), Vibrate, Whirlwind.<br />Immunity to Cold, Alcohol and Drugs.<br /><br /><strong><span style="font-size:130%;">Quicksilver (After Son of M)</span></strong><br /><br /><strong>Attributes:</strong> Agility: d6, Smarts: d6, Spirit: d8, Strength: d6, Vigor d6.<br /><br /><strong>Charisma:</strong> 0 , <strong>Pace:</strong> 6, <strong>Parry:</strong> 6, <strong>Toughness:</strong> 5.<br /><br /><strong>Skills:</strong> See above<br /><br /><strong>Edges:</strong> Alertness, Block, Command.<br /><br /><strong>Hindrances:</strong> Arrogant, Stubborn, Vengeful, Heroic (Major).<br /><br /><strong>Super Powers:</strong> </span><br /><span style="font-family:arial;"></span><br /><span style="font-family:arial;">Time Travel: (Limits: Self Only, Limit: From a few seconds ahead to 12 days in the future, Limit: Pietro will return to the present at the same physical location he was in the future, not where he was when he leaped forward).</span><br /><span style="font-family:arial;"><br />Duplication (jumping forward in time over and over to create an army of dupes).<br /><br />Healing (Special: Restore Mutant Abilities Only. Touch Only. 50% odds of the restored superpower(s) becoming dangerous for the user).</span><br /></span><br /><span style="font-family:arial;"><strong>A brief history of: </strong></span><a href="http://en.wikipedia.org/wiki/Quicksilver_(comics)"><span style="font-family:arial;"><strong>Quicksilver</strong></span></a><span style="font-family:arial;"><strong><br /></strong></span><div></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-52451523786745099202008-01-22T23:15:00.000-08:002008-01-22T23:22:20.869-08:00Marvel Avengers: The Incredible Hulk (Green/Savage)<span style="font-family:arial;"></span><br /><a href="http://img211.imageshack.us/img211/4623/swhulksx0.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img211.imageshack.us/img211/4623/swhulksx0.jpg" border="0" /></span></a><span style="font-family:arial;"><strong><span style="font-size:130%;">The Hulk (green/savage)<br /></span></strong><br /><strong>Real Name:</strong> Hulk<br /><br /><strong>Aliases:</strong> Annihilator, Captain Universe, Joe Fixit, Mr. Fixit, Mechano, Professor, War, Bruce Bancroft, David Banner, David Bixby, Bob Danner, Bruce Jones, Bruce Roberts, David Blaine, the Green Scar, Green Goliath, Jade Giant, Bob.<br /><br /><strong>Base of Operations:</strong> North America<br /><br /><strong>Occupation:</strong> Adventurer<br /><br /><strong>Height:</strong> 7’ 8”<br /><strong>Weight:</strong> 1040lbs (145 kg)<br /><strong>Eyes:</strong> Green<br /><strong>Hair:</strong> Green<br /><br /><strong>Marital Status:</strong> Widowed</span><br /><span style="font-family:arial;"><br /><strong>First Appearance:</strong> The Incredible Hulk Vol. 1, #1 (May 1962)</span><br /><span style="font-family:arial;"><br /><strong>Group Affiliation:</strong> Rick Jones, Avengers, Defenders, , Fantastic Four, Pantheon, Horsemen of Apocalypse, Warbound<br /><br /><strong>Attributes:</strong> Agility: d8, Smarts: d4-2, Spirit: d10, Strength: d12+10, Vigor d12+10<br /><br /><br /><strong>Charisma:</strong> -2 <strong>Pace:</strong> 8 (Leaping = X), <strong>Parry:</strong> 7 <strong>Toughness:</strong> 14 (20)<br /><br /><strong>Skills:</strong> Fighting d10, Intimidation d12, Notice d6, Throwing d8,<br /><br /><strong>Edges:</strong> Berserk (Major), Brawny, Fleet-footed, Sweep, Two-Fisted<br /><br /><strong>Hindrances:</strong> All-Thumbs (Minor), Clueless (Minor), Heroic (Major), Ugly (Minor), Wanted<br /><br /><strong>Super Powers:</strong><br /><br />Aquatic<br />Attack Melee, 3d6, Focus, Knockback, Nonlethal<br />Earthquake (Must use fists to hit earth)<br />Fearless<br />Growth +1, Monster<br />Heightened Sense: to detect Astral/Spirit Forms.<br />Immunity: Cold, Heat, Fire, Radiation and Disease<br />Leaping: Level 5, Multiply distance x10<br />Regeration, True Regeneration.<br />Toughness +6, Hardy, Heavy Armor.<br /><br /><strong>Adrenalin Surge:</strong> In every round of combat with the same opponent the Hulk's Fighting and Strength/Melee will, when he gets mad, increase by +1level to a maximum of 12+2 for Fighting and d12+18 for Str. and 6d6 for Attack Melee<br /><br /><br /><strong><span style="font-size:130%;">Bruce Banner</span></strong><br /><strong><span style="font-size:130%;"></span></strong><br /><strong>Real Name:</strong> Robert Bruce Banner<br /><br /><strong>Base of Operations:</strong> North America<br /><br /><strong>Occupation:</strong> Former Nuclear Physicist<br /><br /><strong>Height:</strong> 5’ 9”<br /><strong>Weight:</strong> 129 lbs (136 kg)<br /><strong>Eyes:</strong> Brown<br /><strong>Hair:</strong> Brown<br /><br /><strong>Unusual Features:</strong> none<br /><br /><strong>Marital Status:</strong> Widower<br /><br /><strong>First Appearance: </strong>The Incredible Hulk Vol. 1, #1 (May 1962)<br /><strong><br />Group Affiliation:</strong> U.S. Defense Dept, The Hulkbusters<br /><br /><strong>Attributes:</strong> Agility: d6, Smarts: d12, Spirit: d6, Strength: d6, Vigor d6<br /><br /><strong>Charisma:</strong> 0, Pace: 6, <strong>Parry:</strong> 4, <strong>Toughness:</strong> 8.<br /><br /><strong>Skills:</strong> Fighting d4, Guts d8, Knowledge: Nuclear Physics, Radiation d12+1, Computer Science, Engineering, d10, Medicine, Biology d10. Healing d10, Notice d8, Persuasion d6, Pilot d6, Stealth d6.<br /><br /><strong>Edges:</strong> Alertness, Gadgeteer, Professional (Smarts, Knowledge skills: Physics, Radiation), Scholar (Physics, Radiation)<br /><br /><strong>Hindrances:</strong> Heroic (Major), Wanted<br /><br />*Currently The Hulk has control over when he can turn into Banner.<br /><br /><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Hulk_(comics)"><span style="font-family:arial;"><strong>The Hulk</strong></span></a><br /></span>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-54057267456658351762008-01-15T23:04:00.000-08:002008-03-19T08:41:24.121-07:00Marvel Avengers: Captain America (Modern)<a href="http://img81.imageshack.us/img81/6440/swcapcurrentpx0.jpg"><img style="margin: 0px auto 10px; display: block; width: 200px; text-align: center;" alt="" src="http://img81.imageshack.us/img81/6440/swcapcurrentpx0.jpg" border="0" /></a><br /><div><a href="http://img135.imageshack.us/img135/2195/swcapcurrentdn5.jpg"><span style="font-family:arial;"></span></a><span style="font-family:arial;"><br /><strong>Real Name:</strong> Steve Rogers<br /><br /><strong>Base of Operations:</strong> New York/Global<br /><br /><strong>Occupation:</strong> Adventurer<br /><br /><strong>Height:</strong> 6’ 2”<br /><strong>Weight:</strong> 240 lbs (110kg)<br /><strong>Eyes:</strong> blue<br /><strong>Hair:</strong> blond<br /><strong>Unusual Features:</strong> No unusual features<br /><br /><strong>Marital Status:</strong> Single<br /><br /><strong>First Appearance:</strong><br /><br />Captain America Comics #1 (March 1941)<br /><br />Avengers #4, (March 1964)<br /><br /><strong>Group Affiliation:</strong> Secret Avengers, Avengers,Invaders, All-Winners Squad, Secret Defenders,S.H.I.E.L.D., Project: Rebirth, U.S. Army<br /><br /><br /><strong>Attributes:</strong> Agility: d12+2, Smarts: d8, Spirit: d12, Strength: d12+2, Vigor d12+2<br /><br /><br /><strong>Charisma:</strong> +4, <strong>Pace:</strong> 12, <strong>Parry:</strong> 11 (14 shield), <strong>Toughness:</strong> 10 (12)<br /><br /><strong>Skills:</strong> Climbing d10, Fighting d12+2, Guts d12, Intimidation d8, Investigation d6, Knowledge: (Art: d8, Tactics: d10), Notice d10, Persuasion d12, Pilot d8, Shooting d10, Stealth d10, Throwing d12<br /><br /><strong>Edges:</strong> Acrobat, Alertness, Attractive, Brawny, Charismatic, Command, Combat Reflexes, Combat Sense, Expert (Fighting), Fast Healer, First Strike, Hard To Kill, Improved Dodge, Improved Level Headed, Improved Sweep, Inspire, Master (Fighting/Shield Throwing), Master of Arms, Natural leader, Nerves of Steel, Steady Hands, Strong Willed, Improved Trademark Weapon (Shield), Two-Fisted.<br /></span><br /><span style="font-family:arial;"><strong>Hindrances:</strong> Code of Honor (Major), Heroic (Major), Enemies(Major) </span><br /><span style="font-family:arial;"></span><br /><span style="font-family:arial;"><strong>Super Powers:<br /></strong><br />Combat Training: Attack Melee: +1d6 (Non HW)<br />Super Attributes: Agil, Str, Vig.<br />Leaping (1)<br />Speed (1)<br /><br /><strong>Equipment:</strong><br /><br />Body Armor: It is composed of a Insulated chain-mail mesh (+2 to toughness)<br /><br /><strong>The Original Shield:</strong><br /><br />Attack Melee +2d6, AP 4, HW, Knock-Back<br />Defection -2 from ranged attacks<br />Parry +3 (opponent must be visible)<br /><br /><strong>The Indestructible Shield:</strong><br /><br />Absorption: (Kinetic/Energy) “Knock-back” Cap’s Shield can Save against any potential attack with knock-back potential.<br />Armor +10, HW<br />Attack Melee/Ranged +2d6 (AP 4, Focus, HW,<br />Knock-Back, Non-Lethal, ROF: 3)<br />*ROF simulates Cap’s ability to hit multiple targets with his shield.<br />Defection -3 from ranged attacks<br />Parry +3 (opponent must be visible)<br />Immunities; Kinetic/Energy based attacks<br />* requires activation<br /><br />It is virtually indestructible: it is resistant to penetration, temperature extremes, and the entire electromagnetic spectrum of radiation. The only way it can be damaged in any way is by tampering with its molecular bonding.<br /><br /><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Captain_America"><span style="font-family:arial;"><strong>Captain America</strong></span></a><br /><span style="font-family:arial;"><br /><strong>A brief history of his </strong></span><a href="http://en.wikipedia.org/wiki/Captain_America"><span style="font-family:arial;"><strong>Shield</strong></span></a><span style="font-family:arial;"> </span></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-20067986986879445052008-01-13T23:43:00.000-08:002008-01-13T23:55:41.085-08:00Marvel Avengers: The Wasp<a href="http://img150.imageshack.us/img150/7641/swwaspsi1.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img150.imageshack.us/img150/7641/swwaspsi1.jpg" border="0" /></span></a><span style="font-family:arial;"><strong>Real Name:</strong> Janet Van Dyne<br /><br /><strong>Aliases:</strong> Pixie, Doctor Spectrum<br /><br /><strong>Base of Operations:</strong> New York/Global<br /><br /><strong>Occupation:</strong> Adventurer; former fashion designer, owner of Van Dyne Industries</span><br /><span style="font-family:arial;"><br /><strong>Height:</strong> 5’ 4” (varies)</span><br /><span style="font-family:arial;"><strong>Weight:</strong> 110 lbs (varies)<br /><strong>Eyes:</strong> Blue<br /><strong>Hair:</strong> Auburn<br /><strong>Unusual Features:</strong> No unusual features<br /><br /><strong>Marital Status:</strong> single<br /><br /><strong>First Appearance:</strong> Tales to Astonish #44 (June 1963)<br /><strong></strong></span><br /><span style="font-family:arial;"><strong>Group Affiliation:</strong> Avengers.<br /><br /><strong>Attributes:</strong> Agility: d12, Smarts: d6, Spirit: d8, Strength: d6, Vigor d10<br /><br /><strong>Charisma:</strong> +2, <strong>Pace:</strong> 6 (24 Flight), <strong>Parry:</strong> 8 <strong>Toughness:</strong> 7<br /><br /><strong>Skills:</strong> Fighting d8, Guts d10, Knowledge (Business, Fashion Design, Tactics d10) Notice d10, Pilot d6, Shooting d10, Stealth d10, Taunt d10, Throwing d8,<br /><br /><strong>Edges:</strong> Alertness, Attractive, Block, Connections, Dodge, Filthy Rick, Quick<br /><br /><strong>Hindrances:</strong> Heroic<br /><br /><strong>Super Powers:<br /></strong><br />Animal Control (Insects),<br /><br />Size Manipulation:<br /><br />Shrink: “Ant size”, Density, Str is raised to d12+2 at “Ant Size”<br /><br /><em>Despite the advantages of giant size, Janet usually prefers to remain the diminutive Wasp, calling on her growth power only in times of extreme emergency.</em><br /><br />Growth: Size +10 (Maximum height 100’ tall) </span><br /><span style="font-family:arial;">At maximum height Van Dyne has Str of d12+8, Toughness 17<br /><br />Attack Melee (linked to Growth) Focus, Knockback<br />Every +2 increase in sizes gains +1d6 to attack melee to a maximum of +4D6.<br /><br />Flight: Level 3 (Wings*:)<br /><br />Attack Ranged: 2d6, MBT, Elemental Trick (Electrical) ROF:3 (Bio-Electric Sting*:)<br /><br />Equipment: Uniform: Unstable Molecules (adapts to size changes)</span><br /><br /><span style="font-family:arial;"><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Wasp_(comics)"><span style="font-family:arial;"><strong>The Wasp</strong></span></a><br /><div><a href="http://img150.imageshack.us/img150/7641/swwaspsi1.jpg"></a><br /><br /><div><span style="font-family:arial;"></span></div></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-79809495117323756102008-01-03T22:28:00.000-08:002008-01-03T22:32:39.918-08:00BPRD: Hellboy<a href="http://img223.imageshack.us/img223/3348/swhellboyzi0.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img223.imageshack.us/img223/3348/swhellboyzi0.jpg" border="0" /></span></a><span style="font-family:arial;"><strong>Real Name:</strong> Anung Un Rama (?)<br /><br /><strong>Notible Alias:</strong> Anung Un Rama, The World Destroyer,The Great Beast, The Beast of the Apocalypse<br /><br /><strong>Base of Operations:</strong> Fairfield, Connecticut<br /><br /><strong>Occupation:</strong> Paranormal Investigator<br /><br /><strong>Height:</strong> 7’<br /><strong>Weight:</strong> 280 lbs<br /><strong>Eyes:</strong> Gold<br /><strong>Hair:</strong> Black<br /><strong>Unusual Features:</strong> Red Leathery skin, He has a tail, cloven hooves, a giant stone right hand, and the stubs of filed off horns on his forehead.<br /><br /><strong>Marital Status:</strong> Single<br /><strong><br />First Appearance:</strong> San Diego Comic-Con Comics #2 (1993)<br /><br /><strong>Attributes:</strong> Agility: d10, Smarts: d8, Spirit: d12, Strength: d12+5, Vigor d12+4<br /><br /><strong>Charisma:</strong> +2, <strong>Pace:</strong> 8, <strong>Parry:</strong> 8, <strong>Toughness:</strong> 14<br /><br /><strong>Skills:</strong> Climbing d10, Driving d8, Fighting d10, Guts d12, Intimidation d12, Investigation d8, Knowledge: (Alchemy, Anthropology, d6, Occult d8) Lock-pick d6, Notice d8, Persuasion d6, Pilot d6, Shooting d8, Stealth d8, Streetwise d8, Swimming d8, Throwing d10, Tracking d8<br /><br /><strong>Edges:</strong> Alertness, Block, Brawny, Ambidextrous, Charismatic, Connections, Improved level Headed, Mighty Blow, Two-Fisted<br /><br /><strong>Hindrances:</strong> All Thumbs, Bad Luck, Curious, Distinctive Appearance (Minor), Heroic (Major), Code Of Honor (Major), Stubborn (Minor),<br /><br /><strong>Super Powers:<br /></strong><br />Heightened Senses: Eagle Eyes<br />Immunity: (Flame/heat)<br />Leap: Level 3<br />Regeneration, Fast Regeneration<br />Speak languages (ancient and magical languages)<br />Toughness +4, Hardy<br /><br /><em><strong>“The Right Hand of Doom”</strong></em><br /><br />Attack Melee +2d6, AP: 4, Focus, Knock-Back<br />Defection -3 from ranged attacks<br />Parry +3 (opponent must be visible)<br />The Hand is effectively invulnerable and feels no pain,</span><br /><span style="font-family:arial;"></span><br /><span style="font-family:arial;"><strong>Equipment:</strong><br /><br />Hellboy commonly carries an oversized single shot pistol, In the movie this pistol was referred to as “The Samaritan”. It has with break-open design like a flare gun. It shoots "Really big ullets" (20mm Shells) containing silver shavings, holy water, garlic, "the works”. (These Bullets are effective on most known supernatural creatures)<br /><br />Samaritan: 3d8, Range: 24/48/96, RoF: 1, AP: 4, HW<br /><br />Grenades: 3d6, Range: 10/16/28, MBT<br /><br /><strong>“Utility Belt:”</strong><br /><br />Hellboy carries a variety of items, such as holy relics, horseshoes, and mystic herbs, in his utility belt.<br /><br />These can be used for both defensive or offensive purposes as per GM’s discretion.<br /><br />Hellboy also has access to various equipment based upon the nature of his mission.<br /><br /><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Hellboy"><span style="font-family:arial;"><strong>Hellboy</strong></span></a><br /><br /><div><span style="font-family:arial;"></span></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-18708892584414053172008-01-03T22:22:00.000-08:002008-01-03T22:26:23.659-08:00BPRD: Abe Sapian<a href="http://img218.imageshack.us/img218/2561/swabesapiante3.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img218.imageshack.us/img218/2561/swabesapiante3.jpg" border="0" /></span></a><span style="font-family:arial;"><br /><strong>Real Name:</strong> Langdon Everett Caul<br /><br /><strong>Base of Operations:</strong> Fairfield, Connecticut<br /><br /><strong>Occupation:</strong> Paranormal Investigator<br /><br /><strong>Height:</strong> 6’ 1”<br /><strong>Weight:</strong> 170<br /><strong>Eyes:</strong> white<br /><strong>Hair:</strong> none<br /><strong>Unusual Features:</strong> A gray/greenish skinned combination of fish and man.<br /><br /><strong>Marital Status:</strong> Single<br /><br /><strong>First Appearance:</strong> Hellboy: Seed of Destruction (1993)<br /><br /><strong>Group Affiliation:</strong> B.P.R.D<br /><br /><strong>Attributes:</strong> Agility d10, Smarts d10, Spirit d10, Strength d10, Vigor d10.<br /><br /><strong>Charisma:</strong> 0, <strong>Pace:</strong> 6 (8 underwater), <strong>Parry:</strong> 7, <strong>Toughness:</strong> 10.<br /><br /><strong>Skills:</strong> Fighting d10, Guts d8, Intimidation d8, Investigation d8, Lock Pick d8, Knowledge (History, Occultism, Notice d10, Pilot d6, Repair d6, Shooting d10, Stealth d10, Swimming d12+2, Throwing d8, Tracking d6.<br /><br /><strong>Hindrances:</strong> Curious, Distinctive Appearance (Minor), Heroic (Major), Weakness (Minor): Extreme heat<br /><br /><strong>Edges:</strong> Acrobat, Alertness, Aquatic, Connections, Fast Healer, Fleet-Footed (Swimming only), Hard To Kill, Low Light Vision, Marksman, Strong willed, Tough as nails<br /><br /><strong>Super Powers:<br /></strong><br />Immunity: Cold<br />Toughness +2, Hardy<br />*Telepathy<br />*Psychometry<br />(use the NE Mind Reading power mechanic. Instead of thoughts Abe can perceive events that have occurred)<br />*=Film Version</span><br /><span style="font-family:Arial;"></span><br /><span style="font-family:Arial;"><strong>Equipment:</strong> Abe Sapian has access to various equipment based upon the nature of his mission.</span><br /><br /><span style="font-family:arial;"><strong>A brief history of: </strong></span><a href="http://en.wikipedia.org/wiki/Abe_Sapien"><span style="font-family:arial;"><strong>Abe Sapian</strong></span></a><br /><div><span style="font-family:arial;"></span></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-91256293017340958642008-01-03T22:16:00.000-08:002008-01-03T22:27:02.100-08:00BPRD: Liz Sherman<a href="http://img223.imageshack.us/img223/8886/swlizshermanpo9.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img223.imageshack.us/img223/8886/swlizshermanpo9.jpg" border="0" /></span></a><span style="font-family:arial;"><strong>Real Name:</strong> Elizabeth Anne Sherman<br /><br /><strong>Base of Operations:</strong> Fairfield, Connecticut<br /><br /><strong>Occupation:</strong> Paranormal Investigator<br /><br /><strong>Height:</strong> 5’ 7”<br /><strong>Weight:</strong> 130<br /><strong>Eyes:</strong> Color can vary From brown to gold<br /><strong>Hair:</strong> Red<br /><strong>Unusual Features:</strong> None<br /><br /><strong>Marital Status:</strong> Single<br /><br /><strong>First Appearance:</strong> Hellboy: Seed of Destruction (1993)<br /><br /><strong>Group Affiliation:</strong> B.P.R.D<br /><br /><strong>Attributes:</strong> Agility d8, Smarts d10, Spirit d10, Strength d6, Vigor d8.<br /><br /><strong>Charisma:</strong> 0, <strong>Pace:</strong> 6, <strong>Parry:</strong> 6, <strong>Toughness:</strong> 6.<br /><br /><strong>Skills:</strong> Fighting d6, Guts d10, Intimidation d6, Investigation d6, Lock Pick d6, Knowledge (Geology, Occultism, Philosophy d6), Notice d6, Pilot d6, Shooting d8.<br /><br /><strong>Hindrances:</strong> Code Of Honor (Major), Curious (Minor), Stubborn (Minor)<br /><br />*Before Liz gained control over her powers, she have to succeed at a –2 Spirit roll. If she failed everyone in a LBT would take 6d6 fire/heat based damage.<br /><br /><strong>Edges:</strong> Attractive, Connections, Strong willed.<br /><br /><strong>Super Powers:</strong><br /><br />Immunity: Flame/Heat<br />Attack Ranged: 4d6, Elemental Trick (Fire)<br />Energy Control: Elemental Trick(Fire), LBT</span><br /><span style="font-family:Arial;"></span><br /><span style="font-family:Arial;"><strong>Equipment:</strong></span><br /><strong><span style="font-family:Arial;"></span></strong><br /><span style="font-family:arial;">Liz Sherman has access to various equipment based upon the nature of her mission.</span><br /><br /><span style="font-family:arial;"><strong>A brief history of: </strong></span><a href="http://en.wikipedia.org/wiki/Liz_Sherman"><span style="font-family:arial;"><strong>Liz Sherman</strong></span></a><br /><div><span style="font-family:arial;"></span></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-6628308612731939602008-01-03T22:11:00.000-08:002008-01-04T11:27:44.047-08:00BPRD: Roger The Homunculus<a href="http://img112.imageshack.us/img112/6070/swrogeruu9.jpg"><span style="font-family:arial;"><img style="margin: 0px auto 10px; display: block; width: 320px; text-align: center;" alt="" src="http://img112.imageshack.us/img112/6070/swrogeruu9.jpg" border="0" /></span></a><br /><span style="font-family:arial;"><strong>Real Name:</strong> Unknown<br /><br /><strong>Base of Operations:</strong> Fairfield, Connecticut<br /><br /><strong>Occupation:</strong> Paranormal Investigator<br /><br /><strong>Height:</strong> 6’ 5”<br /><strong>Weight:</strong> 210 lbs<br /><strong>Eyes:</strong> Pupil less yellow eyes,<br /><strong>Hair:</strong> None<br /><strong>Unusual Features:</strong> dusky red skin, has a small metal hatch attached to his chest.<br /><br /><strong>Marital Status:</strong> n/a<br /><br /><strong>First Appearance:</strong> Hellboy - Wake The Devil (1997)<br /><br /><strong>Attributes:</strong> Agility: d6, Smarts: d6, Spirit: d10, Strength: d12+4, Vigor d12+2<br /><br /><strong>Charisma:</strong> -2, <strong>Pace:</strong> 6, <strong>Parry:</strong> 7, <strong>Toughness:</strong> 16<br /><br /><strong>Skills:</strong> Climbing d8, Fighting d10, Intimidation d10, Investigation d6, Knowledge: (History, Occult, Theology: d6), Notice d6, Stealth d6, Streetwise d10, Throwing d8.<br /><br /><strong>Edges:</strong> Brawny,<br /><br /><strong>Hindrances:</strong> Distinctive Appearance (Minor), Heroic (Major), Overconfident (Major)<br /><br /><strong>Super Powers:</strong><br />Absorption, TransferenceAttack melee: +1d6. Focus, Knock Back<br />Ageless<br />Construct, Hardy<br />Copycat: Touch<br />Fearless<br />Negation: Restricted to “Copycat” Power<br />Toughness +6, Hardy</span><br /><br /><strong>Equipment:</strong><br /><p><span style="font-family:arial;">Roger has access to various equipment based upon the nature of his mission.</span></p><p><span style="font-family:arial;"><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Roger_%28Hellboy%29"><span style="font-family:arial;"><strong>Roger the Homunculus </strong></span></a><span style="font-family:arial;"><br /></span></p>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-32135095661513344232008-01-03T22:04:00.000-08:002008-01-03T22:09:58.117-08:00BPRD: Johann Kraus<a href="http://img223.imageshack.us/img223/5673/swjohannry0.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img223.imageshack.us/img223/5673/swjohannry0.jpg" border="0" /></span></a><span style="font-family:arial;"><br /><strong>Real Name:</strong> Johann Kraus<br /><strong><br />Base of Operations:</strong> Fairfield, Connecticut<br /><br /><strong>Occupation:</strong> Paranormal Investigator<br /><br /><strong>Height:</strong> 5’ 8”<br /><strong>Weight:</strong> negligible<br /><strong>Eyes:</strong> none<br /><strong>Hair:</strong> none</span><br /><span style="font-family:arial;"><br /><strong>Unusual Features:</strong> Krauss is now a cloud of ectoplasm. He maintains a tangible form via a containment suit. He has a clear plastic bubble for a head with a speaker attached to the front for communication purposes.<br /><br /><strong>Marital Status:</strong> Single<br /><br /><strong>First Appearance:</strong> B.P.R.D. - Hollow Earth and Other Stories (2003)<br /><br /><strong>Group Affiliation:</strong> B.P.R.D<br /><br /><strong>Attributes:</strong> Agility d6, Smarts d6, Spirit d10, Strength d4, Vigor d6.<br /><br /><strong>Charisma:</strong> 0, Pace: 6, Parry: 7, Toughness: 5 (8 in suit)<br /><br /><strong>Skills:</strong> Guts d6, Investigation d6, Knowledge (History, Occultism, Thaumatology d8), Notice d8, Shooting d8.<br /><br /><strong>Hindrances:</strong> Connections, Curious, Distinctive Appearance (Minor),<br /><br /><strong>Edges:</strong> Connections<br /><br /><strong>Super Powers:<br /></strong><br />Awareness: Danger Sense<br />Copycat (Can channel Spirits and they can manifest in corporeal form)<br />Intangibility (Ectoplasmic form) Vulnerable to Psionic/Magic attacks only.<br />Flight (Out Of suit) 2X pace<br />Mind Reading: Mind Rider<br />Telepathy<br /><br /><strong>Equipment:</strong> </span><br /><span style="font-family:arial;"><br />Containment suit+ +3 to toughness<br /><br />Kraus has access to various equipment based upon the nature of his mission.<br /><br />Krauss requires neither sleep nor food. However, the extreme sensitivity of his psychic powers makes him vulnerable to psychic attack. His physical ectoplasm can be overtaken by stronger spirits, (As per NE’s “Mind Control Power) who are then made corporeal. (This can be either dangerous or helpful, depending on the spirit's nature.)<br /><br /><strong>A brief history of: </strong></span><a href="http://en.wikipedia.org/wiki/Johann_Kraus"><span style="font-family:arial;"><strong>Johann Kraus</strong></span></a><br /><br /></span><a href="http://img223.imageshack.us/img223/5673/swjohannry0.jpg"></a><br /><br /><div><span style="font-family:arial;"></span></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-48912005734977925042007-12-27T14:20:00.000-08:002007-12-27T14:38:37.135-08:00Marvel Avengers: Thor I<a href="http://img247.imageshack.us/img247/2156/swthorgo2.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img247.imageshack.us/img247/2156/swthorgo2.jpg" border="0" /></span></a><br /><span style="font-family:arial;"><strong>Real Name:</strong> Thor Odinson<br /><br /><strong>Notible Alias:</strong> Dr. Donald Blake, Jake Olson, Sigurd Jarlson<br /><br /><strong>Base of Operations:</strong> Asgard, Earth<br /><br /><strong>Occupation:</strong> Adventurer<br /><br /><strong>Height:</strong> 6’ 6”<br /><strong>Weight:</strong> 640 lbs, (291 kg)<br /><strong>Eyes:</strong> Blue<br /><strong>Hair:</strong> Blond<br /><strong>Unusual Features:</strong> None<br /><br /><strong>Marital Status:</strong> Single<br /><br /><strong>First Appearance:</strong> Journey into Mystery #83 (Aug. 1962)<br /><br /><strong>Attributes:</strong> Agility: d8, Smarts: d8, Spirit: d12, Strength: d12+12, Vigor d12+6<br /><br /><br /><strong>Charisma:</strong> +2, <strong>Pace:</strong> 6, <strong>Parry:</strong> 9, <strong>Toughness:</strong> 15<br /><br /><strong>Skills:</strong> Climbing d8, Fighting d12, Guts d12, Intimidation d10, Knowledge: (Medicine d8, Assorted Languages d8, Occult Lore, Asgardian Lore, Mythological Lore), Notice d8, Persuasion d10, Throwing d12.<br /><br /><strong>Edges:</strong> Block, Brawny, Charasmatic, Command, Expert (Mjolnir), Harder To Kill, Improved Nerves Of Steel, Improved Trademark Weapon (Mjolnir), Mighty Blow, Noble, Sweep, Strong Willed, Two Fisted, Weaponmaster.<br /><br /><strong>Hindrances:</strong> Heroic (Major), Code Of Honor (Major)<br /><br /><strong>Super Powers:</strong></span><br /><span style="font-family:arial;"><strong></strong><br />Ageless<br />Attack melee: 4d6, Focus, Knock-Back, Non-lethal<br />Fearless<br />Heightened Sense: Detect Illusions<br />Immunity: to temperature extremes, Disease<br />Toughness: +4, Hardy, Heavy Armor.<br /></span><div><a href="http://img247.imageshack.us/img247/2156/swthorgo2.jpg"></a><br /><span style="font-family:arial;"><strong>Equipment:</strong><br /><br /><strong><em>Mjolnir:</em></strong><br /><br />Absorption: (Energy: Electrical, Heat, Radiation), Reflection<br />Attack melee +1d6, Focus, Knockback, Non-Lethal<br />(stacks with his base “attack melee power)<br />Attack ranged: +5d6 Focus, Knockback, LBT, Non-Lethal, Energy Control (Electrical)<br />(If thrown, the hammer returns the following round.)<br />Deflection: 5 levels, Require activation.<br />Dimensional Travel: By spinning the hammer, (and making a “smarts roll”) Thor may move into adjacent dimensions.<br />Flight: level 6<br />Heightened Sense: Detect Magic at +4<br />Life Support: While in possession of the Mjolnir, Thor can survive in outer space.<br />Light Blast: (Light based) Stun, Stronger (Smarts based saving throw)<br />Storm: Downpour, Gale Force, Lightening Strike<br /><br /><em>A former religious relic, Mjolnir is lethal to undead.<br />(Treat as a holy symbol vs. Vampires)</em><br /><br /><strong>“Only one who is worthy may lift Mijolnir.”<br /></strong><br />To be classified as “worthy” the weilder must have:<br /><br />d12 Spirit.<br />d12 Strength<br /><br />They also must not possess any of the following hinderances<br /><br />Bloodthirsty<br />Delusional<br />Doubting Thomas<br />Greedy<br />Habit<br />Mean<br />Overconfident<br />Vengeful<br />Yellow<br /><br />They then have to make a –4 Spirit Roll.<br /><br />The hammer can be lifted by machines or robots who do not possess sentience.<br /><br /><strong>More information on: </strong></span><a href="http://en.wikipedia.org/wiki/Mjolnir_(comics)"><span style="font-family:arial;"><strong>The Mjolnir</strong></span></a><br /><span style="font-family:arial;"><br />Belt Of Strength: +4 to str, +1d6 to attack melee<br />(Str, Vigor are at –4 and Attack Melee is at –2d6 for three weeks afterwards.)<br /><br /><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Thor_(Marvel_Comics)"><span style="font-family:arial;"><strong>Thor</strong> </span></a><br /><div><span style="font-family:arial;"></span></div></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-89472466710617993492007-12-21T00:54:00.000-08:002007-12-21T00:55:01.812-08:00Merry Christmas!!<a href="http://img167.imageshack.us/img167/3517/xmas07realtsmallmt7.jpg"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img167.imageshack.us/img167/3517/xmas07realtsmallmt7.jpg" border="0" /></a><br /><div></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-55863448638287321792007-12-11T21:58:00.000-08:002007-12-27T20:43:34.209-08:00Marvel Avengers: Wonder Man (by Bretbo)<a href="http://img104.imageshack.us/img104/4683/swwondermanmz8.jpg"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img104.imageshack.us/img104/4683/swwondermanmz8.jpg" border="0" /></a> <div></div><br /><span style="font-family:arial;"><strong>Real Name:</strong> Simon Williams<br /><br /><strong>Base of Operations:</strong> New York/Global<br /><br /><strong>Occupation:</strong> Adventurer, actor/stunt-man; (formerly) industrialist, security consultant<br /><br /><strong>Height:</strong> 6’ 2”<br /><strong>Weight:</strong> 380 lbs<br /><strong>Eyes:</strong> Red<br /><strong>Hair:</strong> Grey (dyed black)<br /><strong>Unusual Features:</strong> Eyes glow with red Ionic energy.<br /><br /><strong>Marital Status:</strong> Single<br /><br /><strong>First Appearance:</strong> Avengers #9 (1964)<br /><br /><strong>Attributes:</strong> Agility: d8, Smarts: d6, Spirit: d6, Strength: d12+11, Vigor d12+6<br /><br /><strong>Charisma:</strong> +2; <strong>Pace:</strong> 6, (24 flight); <strong>Parry:</strong> 6; <strong>Toughness:</strong> 17<br /><br /><strong>Skills:</strong> Fighting d8, Guts d8, Intimidation d6, Knowledge: (Acting d8, Business d4, Engineering d6), Repair d6, Notice d6.<br /><br /><strong>Edges:</strong> Arcane Edge (Super Powers), Charismatic, Combat Reflexes, Connections, Hard to Kill, Harder to Kill<br /><br /><strong>Hindrances:</strong> Code Of Honor (Major), Heroic (Major)<br /><br /><strong>Super Powers:<br /></strong><br />Ageless<br />Attack Melee 4d6, Focus, Knock-Back, Non lethal<br />Flight (24”)<br />Immunity (cold/ice, fire/heat)<br />Super-Attribute (Strength)<br />Super-Attribute (Vigor)<br />Toughness (+6, Hardy, Heavy Armor)<br /><br />Simon originally did not possess the Flight power and used a Rocket Pack (later, a Rocket Belt). When the Scarlet Witch “brought him back for the dead”, his body now emits Ionic radiation, allowing him to fly.<br /><br />For a time, Simon’s powers where unstable and his strength increased when he was angered. When this would happen, his Strength increased 1d4 steps; however his Parry is reduced by 2. He is required to make a Smarts check at -2 to recover.<br /><br />For a brief time, Simon’s powers where mutated due to exposure to a Kree Nega-bomb, which allow him to project Ionic energy blasts and he could shape-shift to a limited extent.<br /><br />Attack, Ranged (3d6 damage)<br />Chameleon<br /><br /><strong>Equipment:</strong><br /><br />Rocket Pack/Belt: before gaining his Flight power, Simon made use of a Rocket Pack (and later a Rocket Belt) that drew power from his Ionic energies<br /><br />Flight (12”, Device)<br /><br /><strong>A brief history of </strong><a href="http://en.wikipedia.org/wiki/Wonder_Man"><strong>Wonder Man</strong></a></span>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-82577112794121879242007-12-03T23:18:00.000-08:002007-12-16T11:06:35.943-08:00Marvel Avengers: Iron Man<a href="http://img70.imageshack.us/img70/6765/swironmanexwx3.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img70.imageshack.us/img70/6765/swironmanexwx3.jpg" border="0" /></span></a><span style="font-family:arial;"> <strong>Real name:</strong> Tony Stark<br /><br /><strong>Base of Operations:</strong> New York/Global<br /><br /><strong>Occupation:</strong> Director of S.H.I.E.L.D., CEO of Stark Enterprises, Adventurer; former U.S. Secretary of Defense<br /><br /><strong>Height:</strong> 6'1" (6'6" in armor)<br /><strong>Weight:</strong> 225 lbs. (425 lbs. in armor)<br /><strong>Eyes:</strong> blue<br /><strong>Hair:</strong> black<br /><strong>Unusual Features:</strong>No unusual features<br /><br /><strong>Marital Status:</strong> single<br /><br /><strong>First Appearance:</strong> Tales of Suspense #39 (1963)<br /><br /><strong>Attributes:</strong> Agility: d6, Smarts: d12+1, Spirit: d8, Strength: d6, Vigor d6<br /><br /><strong>Charisma:+</strong>2 , <strong>Pace:</strong> 6, <strong>Parry:</strong> 5, <strong>Toughness:</strong> 5<br /><br /><strong>Skills:</strong> Fighting d6, Guts d10, Intimidation d8, Investigation d6, Knowledge: (Bionics, Business/Finance, Cybernetics, Electronics, Engineering, Weapons Design d12+1), Notice d10, Pilot d8, Persuasion d10, Shooting d10<br /><br /><strong>Edges:</strong> Charismatic, Connections, Filthy rich, Gadgeteer, Level headed, Noble, Professional (Smarts, All Knowledge skills), Strong Willed.<br /><br /><strong>Hindrances:</strong> Former alcoholic, Heroic, Overconfident, Stubborn.<br /></span><br /><span style="font-family:arial;"><strong>Powers:</strong> (current)<br /><br />Invent: level 10<br /><br />After exposure to the Extremis Virus, Tony Stark now has the current powers.<br /><br /><em>The Iron Man armor is now fused to his body, this allows Stark to store the inner layers of the Iron Man armor in the hollows of his bones as well as control it through direct brain impulses.</em><br /><br />One round to activate full Iron Man armor.<br /><br /><em>Iron Man is also able to remotely connect to external communications systems such as satellites, cellular phones, and computers throughout the world. Stark may use this ability to scour computer files, access security records, see through security cameras and surveillance satellites.</em><br /><br />Broadcast: Manipulation, More Range, Interface: Codebreaker, Manipulation: More range, Mind Rider </span><span style="font-family:arial;">(as per “Mind Reader” Power but for use on technology instead of the human mind. Use the “Malfunction” Power Penalty table for opposing TN rolls)<br /><br /><em>Stark's nervous system response time has been significantly improved. The Extremis armor grants him superspeed reactions and a healing factor able to regrow whole organs.</em><br /><br />Extra Action X3 (For Non-Combat/Movement Only)<br />Healing, Rejuvenation, Restoration<br /></span><br /><span style="font-family:arial;">Lair: Tony Stark either through his own company or through SHIELD has access to pretty much any form of tech he needs for a mission.</span><br /><span style="font-family:arial;"></span><br /><span style="font-family:arial;"><strong>Equipment:</strong></span><br /><br /><span style="font-family:arial;"><strong>(Current Armor)<br /></strong><br />Str d12 +10, Vigor d12+6, (Toughness: 17)<br /><br />Absorption (Energy: Electrical, Heat, Radiation)<br />Armor, Heavy +6<br />Attack Melee: 3d6, Focus, Knockback<br />Attack Ranged: (Repulsors): 4d6, Focus, Elemental Trick (All) Knockback, Non-Lethal. (LBT but damage reduced to 3d6) ROF: 2<br />Flight: Level 6<br />Immunity: Cold, Electrical, Heat, Radiation<br />Invisibility: Radar, Sonar only<br /><br /><strong>Combat/Targeting Computer:</strong><br />Fighting d10, Shooting d12, Two-Fisted, Steady hands<br /><br /><strong>Electronic Counter Measures:</strong><br />-6 on any outside attempts to negate or control armor.<br />.<br /><strong>Multi-Environment Life Support:</strong> The Armor is designed for use in the vacuum of space as well as the depths of the ocean. The armor generally has a 3 day air supply.<br /><br /><strong>Uni-beam:</strong> (on chest)<br />Blinding attack: (Light based) Stun, Stronger<br />(Smarts based saving throw)<br />Can be focused into a laser, 2d6, Elemental Trick (Fire)<br />Tractor Beam: Telekinisis: Str 1d12.<br />Image Projection: Illusion, level 3, Film Quality(Images of Iron Man only)<br /><br /><strong>Eye Protection:</strong> Immunity vs. Light based stun attacks<br /><br /><strong>Lockdown:</strong> As per “Force Control, Bind”. Opp roll vs. d12+8<br /><br /><strong>Override:<br /></strong>-4 smarts roll can raise str to d12+12 or Repulsors to 6d6. it takes two turns to activate. Armor can function at this level for for 2 turns,(4 with a raise) then all armor systems offline except for<br /><br />Str, Vigor at d12+4<br />Attack melee, Attack ranged at 2d6<br />Flight Level4<br /><br />They remain like this until Stark has a chance to repair his armor.<br /><br /><strong>Remote Access:</strong> Stark can remotely control extra suits of armor to assist is dire situations. Control of this extra armor costs one of Stark’s extra actions and works as per “Duplication Power” </span><span style="font-family:arial;"><strong></strong></span><br /><span style="font-family:arial;"><strong></strong></span><br /><span style="font-family:arial;"><strong></strong></span><br /><span style="font-family:arial;"><strong>Sensors:</strong> Awareness, Darkvision</span><br /><br /><span style="font-family:arial;">Iron Man can manipulate his armor to recreate many other applications as per GM/Player choice.<br /></span><br /><br /><div align="center"><span style="font-family:arial;font-size:130%;"><strong>"Golden Avenger Armor"</strong></span></div><div align="center"><span style="font-family:arial;"><br /></span></div><a href="http://img70.imageshack.us/img70/9458/swironmangarp1.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img70.imageshack.us/img70/9458/swironmangarp1.jpg" border="0" /></span></a><span style="font-family:arial;"> </span><br /><a href="http://img70.imageshack.us/img70/9458/swironmangarp1.jpg"></a><span style="font-family:arial;">Str d12 +8, Vigor d12+4, (Toughness: 15)<br />Fight d8.<br />Absorption (Energy: Electrical, Heat, Radiation)<br />Armor, Heavy +5<br />Attack Melee: 2d6, Focus, Knockback<br />Attack Ranged: (Repulsors): 4d6, Focus, Knockback, Non-Lethal, ROF: 2<br /><br />Energy Control: Elemental Trick (Sonics/Sound), LBT<br />Immunity: Cold, Electrical, Heat, Radiation<br />Flight: Level 5<br /><br /><strong>Uni-beam:</strong> (on chest)<br />Blinding attack: (Light based) Stun, Stronger<br />(Smarts based saving throw)<br />Can be focused into a laser, 2d6, Elemental Trick (Fire)<br /><br /><strong>2 Hour Air Supply<br /></strong><br /><strong>Fire Extinguisher:</strong> As per Negation vs. Fire only, MBT<br /><br /><strong>Energy Pods:</strong><br />If removed can act as a force field as per “force control” +6 to toughness<br />Electrical jamming of devices.(As per Malfunction)<br />Can be used as explosive of 4d6, LBT, AP 8<br />Each pod removed lowers str, vig by –2, and nullifies Absorption power. </span><br /><span style="font-family:arial;"><br /><strong>Tractor Beam:</strong> Telekinisis: Str 1d12.<br /><br /><strong>Sensors:</strong> Awareness, darkvision<br /><br /><strong>Freon Tablets:</strong> (mounted in shoulders) 4d6, Energy trick (Cold) AP 8 (Metal only)<br /><br /><strong>Multi-Band Radio:</strong> Broadcast Power, Manipulation, More range<br /><br /><strong>Sonic Distorter:</strong> Cameleon, (Voice Only)<br /><br /><strong>Electronic Counter Measures:</strong><br />-6 on any outside attempts to negate or control armor.<br /><br /><strong>Jet powered rollerskates:</strong> Iron Man the ability to travel at 60 miles per hour. (Speed 4 X Pace)<br /><br /><strong>Eye Protection:</strong> Immunity vs. Light based stun attacks<br /><br /><strong>Image Projection:</strong> Illusion, level 3, Film Quality(Images of Iron Man only)<br /><br /><strong>Super Digging:</strong> Burrowing<br /><br /><em>Armor can be collapsed and stored in a a specially designed briefcase.<br />-8 to pick lock, If lockpick roll fails then armor is destroyed.</em></span><br /></span><span style="font-family:arial;"></span><br /><div align="center"><span style="font-family:arial;font-size:130%;"><strong>"Original Armor"</strong></span></div><div align="center"><strong><span style="font-family:Arial;font-size:130%;"></span></strong></div><div align="center"><strong><span style="font-family:Arial;font-size:130%;"></span></strong></div><div align="center"><span style="font-family:arial;"></span></div><div align="left"><a href="http://img70.imageshack.us/img70/1056/swironman1eo7.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img70.imageshack.us/img70/1056/swironman1eo7.jpg" border="0" /></span></a><span style="font-family:arial;">Str d12+4, Vig d12+2 (Toughness:13)<br /><br />Absorption (Energy)<br />Armor, Heavy +4<br />Attack Melee 2d6, Focus, Knockback.<br />Magnetic Control: “Telekinesis” d12”<br />Life Support<br /><br />within the index finger-a miniature buzz saw that can cut through wooden doors in seconds (attack melee 2d6, AP 5)</span></div><span style="font-family:arial;"><div align="left"><br />oil lubrication system that can be removed and shot at medium distance, blow torch. (attack ranged, Fire based attack 2d6)</div><div align="left"><br />Radio ability to disrupt frequencies and to over take those with his own broadcast.(Broadcast, Manipulation)</div><div align="left"><br />Electrical jamming of devices.(As per Malfunction)</div><div align="left"><br />Flight. (4 X Pace)</div><div align="left"><br />Able to give off electrical discharge (Stun, Stronger)</div><div align="left"><br />Engine powered skates giving a soldier the ability to travel at 60 miles per hour. (Speed 4 X Pace)<br /><br /></span></div><div align="left"><span style="font-family:arial;"><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Iron_Man"><span style="font-family:arial;"><strong>Ironman</strong></span></a> <span style="font-family:arial;"></span></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-76960958089371890962007-11-24T20:43:00.000-08:002007-11-24T20:51:43.445-08:00Marvel Avengers: Hawkeye I<a href="http://img405.imageshack.us/img405/6968/swhawkeye1yt1.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img405.imageshack.us/img405/6968/swhawkeye1yt1.jpg" border="0" /></span></a><span style="font-family:arial;"><br /></span><div></div><br /><div><span style="font-family:arial;"></span></div><br /><div><span style="font-family:arial;"><strong>Real Name:</strong> Clinton Francis "Clint" Barton<br /><br /><strong>Base of Operations:</strong> New York/Global<br /><br /><strong>Occupation:</strong> Adventurer<br /><br /><strong>Height:</strong> 6’ 3”<br /><strong>Weight:</strong> 230 lbs (105kg)<br /><strong>Eyes:</strong> blue<br /><strong>Hair:</strong> blond<br /><strong>Unusual Features:</strong> No unusual features<br /><br /><strong>Marital Status:</strong> Widowed<br /><br /><strong>First Appearance:</strong> Tales of Suspense #57<br /><br /><br /><strong>Attributes:</strong> Agility: d10, Smarts: d6, Spirit: d8, Strength: d10, Vigor d10<br /><br /><strong>Charisma:</strong> +2, <strong>Pace:</strong> 6, <strong>Parry:</strong> 7 <strong>Toughness:</strong> 7 (9)<br /><br /><strong>Skills:</strong> Fighting d10, Guts d12, Intimidation d8, Investigation d6, Knowledge: (Circus Lore d8), Lock-picking d6, Notice d10, Pilot d6, Shooting d12+2 (Bows only), Stealth d8, Streetwise d6, Taunt d10, Throwing d8,<br /><br /><strong>Edges:</strong> Acrobat, Arcane Edge (Super Powers), Command, Expert (Archery), Improved Trademark Weapon (Bow), Marksman, Master (Archery), Nerves of Steel, Steady Hands, Sweep, Two-Fisted.<br /></span></div><br /><div><span style="font-family:arial;"><strong>Hindrances:</strong> Code of Honor (Major), Heroic(Major), Enemies(Major), Deaf(Minor)</span></div><br /><div><span style="font-family:arial;"></span></div><br /><div><br /><span style="font-family:arial;"><strong>Super Powers:</strong><br /><br />Combat Training: Attack Melee: +1d6 (Non HW)<br />Heightened Senses, Eagle eyes </span></div><div><span style="font-family:Arial;"></span></div><span style="font-family:arial;"></span><br /><span style="font-family:arial;"><div>Hawkeye also has access to Pym Particles, for a short period he even replaced Henry Pym as “Goliath” </div><div></div><div>Growth (3) Super Atribute: Str +5 * Attack Melee 3d6*, Focus, Knock-Back, Non-Lethal.* While at maximum height only<br /><br /><strong>Equipment:</strong><br /><br /><strong>Body Armor:</strong> It is composed of a Insulated chain-mail mesh (+2 to toughness)<br /><br /><strong>Bow:</strong> Attacks as per Arrow type. ROF:3<br /></div></span><br /><div><span style="font-family:arial;"><strong>Harness:</strong> Hawkeye's tunic harness has special quick release compartments capable of holding 36 additional arrow heads. </span></div><br /><div><span style="font-family:arial;"></span></div><br /><div><span style="font-family:arial;">The following 2 special heads are only ever carried in his tunic harness, never equipped as a general trick arrow. (Adamantium, Vibranium)</span></div><br /><div><span style="font-family:arial;"></span></div><br /><div><span style="font-family:arial;"><strong>Acid Arrows:</strong> As per Decay, Rapid Decay X2. </span></div><span style="font-family:arial;"><div><br /><strong>Adamantium Arrows:(</strong>often combined with Electrical arrowhead) Focus (Also ignores Armor/Toughness) Save vs. Un-Enhanced toughness. </div><div><br /><strong>Blunt Arrows:</strong> Attack Melee 2d6 Non-lethal Damage ROF: 3 </div><div><br /><strong>Bola Arrows:</strong> Ensnare, Stronger </div><div><br /><strong>Boomerang Arrowhead:</strong> Allows an arrow to return to shooter (Often combined with “Blunt”) </div><div><br /><strong>Cable Arrow:</strong> (allowing him to swing through the air): As per Swinging </div><div><br /><strong>Electrical Arrow:</strong> As per Energy Control(Electrical), Nullify, LBT </div><div><br /><strong>Blast (Explosive) Arrow:</strong> 4d6 HW LBT </div><div><br /><strong>Flare Arrow:</strong> (Light based) Stun, Stronger (Smarts based saving throw) </div><div><br /><strong>Magnetic Arrowhead:</strong> (adheres to metal surfaces; can be added to other arrows) </div><div><br /><strong>Net Arrow:</strong> As per Ensnare, Stronger, MBT </div><div><br /><strong>Putty Arrow:</strong> (adheres to rough surfaces, and can stop exposed machinery) Malfunction (Machinery Only) </div><div><br /><strong>Rocket Arrowhead:</strong> (boosts range, can be added to other arrows) 2 X Range </div><div><br /><strong>Smoke Arrow:</strong> -4 on all notice rolls related to sight, LBT </div><div><br /><strong>Sonic Arrow</strong>: As per Energy Control (Sound) LBT </div><div><br /><strong>Suction Cup Arrowhead:</strong> (adheres to smooth surfaces; can be added to other arrows) </div><div><br /><strong>Tear Gas Arrow:</strong> Stun, Stronger, LBT (5-10 minutes duration) </div><div><br /><strong>Thermal Arrow:</strong> Energy control (Heat/Fire) MBT </div><div><br /><strong>Vibranium Arrow:</strong> (must have supplement Magnetic, Putty, or Suction Cup arrowhead to stick to target; deadens kinetic and vibratory energies) SBT </div><div><br /><strong>Vibration Arrow:</strong> Attack Ranged 2d6, Focus, MBT</span></div><div><span style="font-family:arial;"></span></div><br /><div><span style="font-family:arial;"><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Hawkeye_(comics)"><span style="font-family:arial;"><strong>Hawkeye</strong></span></a></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-5722744593953147412007-10-18T22:23:00.000-07:002007-10-18T22:27:40.124-07:00Marvel Avengers: Henry Pym (Ant-Man I)<a href="http://img84.imageshack.us/img84/8339/swantman1uh5.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img84.imageshack.us/img84/8339/swantman1uh5.jpg" border="0" /></span></a><span style="font-family:arial;"><strong>Real Name:</strong> Dr. Henry “Hank” Pym<br /><br /><strong>Aliases:</strong> Ant-Man, Giant-Man, Goliath, Yellowjacket<br /><br /><strong>Base of Operations:</strong> New York/Global<br /><br /><strong>Occupation:</strong> Biochemist/Adventurer<br /><br /><strong>Height:</strong> 6’ (varies)</span><br /><span style="font-family:arial;"><strong>Weight:</strong> 185 lbs (varies)<br /><strong>Eyes:</strong> Blue<br /><strong>Hair:</strong> Blond<br /><strong>Unusual Features:</strong> No unusual features<br /><br /><strong>Marital Status:</strong> single<br /><br /><strong>First Appearance:</strong> Tales to Astonish #27 (January, 1962)<br /><br /><strong>Group Affiliation:</strong> Avengers, Secret Defenders<br /><br /><strong>Attributes:</strong> Agility: d8, Smarts: d12, Spirit: d8, Strength: d10, Vigor d10<br /><br /><strong>Charisma:</strong> 0, <strong>Pace:</strong> 6 (24 Flight), <strong>Parry:</strong> 7 <strong>Toughness:</strong> 7<br /><br /><strong>Skills:</strong> Fighting d8, Guts d10, Knowledge (Biochemistry, Robots/Cybernetics d12) Notice d8, Pilot d6, Repair d12, Shooting d10, Stealth d8, Throwing d6,<br /><br /><strong>Edges:</strong> Block, Combat Reflexes, Improved Sweep, Gadgeteer, McGyver, Two-Fisted.<br /><br /><strong>Hindrances:</strong> Heroic, Inferiority complex<br /><br /><strong>Super Powers:<br /></strong><br />Size Manipulation:<br /><br />Growth: Size +10 (Maximum height 100’ tall)<br />At maximum height Pym has Str of d12+8, Toughness 17<br /><br />Attack Melee (linked to Growth) Focus, Knockback<br />Every +2 increase in sizes gains +1d6 to attack melee to a maximum of +4D6.<br /><br />Shrink: “Ant size”, Density<br /><br />Equipment:<br /><br />Helmet: Animal Control (Insects),<br /><br />Uniform: Unstable Molecules (adapts to size changes)<br /><br />Wings*: Flight,<br /><br />Bio-Electric Sting*: 2d6, MBT, Elemental Trick (Electrical) ROF:3<br /><br />*= Yellowjacket identity only<br /><br /><strong>A brief history of </strong></span><a href="http://en.wikipedia.org/wiki/Henry_Pym"><span style="font-family:arial;"><strong>Henry Pym</strong></span></a><br /><div><span style="font-family:arial;"></span></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-46732209286445541592007-10-04T23:13:00.000-07:002007-10-04T23:16:32.325-07:00Quality Comics: The Red Bee I<a href="http://img101.imageshack.us/img101/4664/swredbeevs6.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img101.imageshack.us/img101/4664/swredbeevs6.jpg" border="0" /></span></a><span style="font-family:arial;"><br /><strong>Real Name:</strong> Richard Raleigh<br /><br /><strong>Base of Operations:</strong> Superior City<br /><br /><strong>Occupation:</strong> Assistant District Attorney<br /><br /><strong>Height:</strong> 5’ 9”<br /><strong>Weight:</strong> 147 lbs (67 kg)<br /><strong>Eyes:</strong> Blue<br /><strong>Hair:</strong> Reddish blond<br /><strong>Unusual Features:</strong> None<br /><strong>Marital Status:</strong> Single<br /><br /><strong>First Appearance:</strong> Hit Comics #1 (July 1940)<br /><br /><strong>First Modern Appearance:</strong> All-Star Squadron #31 (March 1984)<br /><br /><strong>Group Affiliation: </strong>(Quality) None, (DC) All-Star Squadron, Freedom Fighters<br /><br /><strong>Attributes:</strong> Agility:d8, Smarts:d6, Spirit:d8, Strength:d6, Vigor d8.<br /><br /><strong>Charisma:</strong> 0, <strong>Pace:</strong> 6, <strong>Parry:</strong> 7, <strong>Toughness:</strong> 6<br /><br /><strong>Skills:</strong> Climbing d8, Fighting d8, Guts d10, Investigate d6, Intimidate d6 Knowledge (Law d8), Notice d6, Persuasion d6, Shooting d8, Streetwise d6, Stealth d8, Throwing d6.<br /><br /><strong>Edges:</strong> Alertness, Beast Bond (Bee’s, Stinging insects) Block, Connections, Level headed, Strong Willed, Two-Fisted<br /><br /><strong>Hindrances:</strong> Heroic, Loyal.<br /><br /><strong>Super Powers:</strong><br /><br />Attack Melee:+1d6 (non HW) “Combat Training”<br /><br />Animal Control: (Bee’s, Stinging Insects), Summoning.<br />MBT. Damage as per “Swarm” power in SW rulebook.<br /><br />(“Telepathic link” (?) with his favorite bee, it is named Michael, this bee lives inside his belt buckle for use in special circumstances)<br /><br /><strong>Equipment:</strong><br /><br />“Stinger Gun”<br />Range: 12/24/48, Damage: as per “Stun”, Stronger, ROF: 1<br /><br /><strong>A brief history of: </strong></span><a href="http://en.wikipedia.org/wiki/Red_Bee_(comics)"><span style="font-family:arial;"><strong>The Red Bee</strong></span></a><br /><div><span style="font-family:arial;"></span></div>therealtonyhttp://www.blogger.com/profile/15063155467617332803noreply@blogger.comtag:blogger.com,1999:blog-31213883.post-43513000463335966412007-09-24T22:10:00.000-07:002007-09-24T22:15:53.492-07:00Quality Comics: Blackhawk<a href="http://img215.imageshack.us/img215/3127/swblackhawkas4.jpg"><span style="font-family:arial;"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 200px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img215.imageshack.us/img215/3127/swblackhawkas4.jpg" border="0" /></span></a><span style="font-family:arial;"> </span><br /><span style="font-family:arial;"><strong>Real Name:</strong> Janos Prohaska<br /><br /><strong>Base of Operations:</strong> Western Europe<br /><br /><strong>Occupation:</strong> Squadron leader<br /><br /><strong>Height:</strong> 6’ 1”<br /><strong>Weight:</strong> 202 lbs (85 kgs)<br /><strong>Eyes:</strong> Blue<br /><strong>Hair:</strong> Black</span><br /><span style="font-family:arial;"><strong>Unusual Features:</strong> None<br /><strong>Marital Status:</strong> Single<br /><br /><strong>First Appearance:</strong> Military Comics #1 (August 1941)<br /><br /><strong>Group Affiliation:</strong> The Blackhawk Squadron, Allied Armed Forces.<br /><br /><strong>Attributes:</strong> Agility: d10, Smarts:d6, Spirit:d10, Strength: d6, Vigor d8.<br /><br /><strong>Charisma:</strong> +2, <strong>Pace:</strong> 6, <strong>Parry:</strong> 6, <strong>Toughness:</strong> 6<br /><br /><strong>Skills:</strong> Fighting d8, Guts d10, Investigate d6, Intimidate d8, Knowledge (Aeronautical Engineering d8, Military tactics d10) Pilot d12, Notice d10, Persuasion d10, Repair d6, Shooting d10, Stealth d6.<br /><br /><strong>Edges:</strong> Ace, Alertness,, Charismatic, Command, Connections, Inspire, Marksman, Quick, Sidekick (Blackhawk Squadron), Strong Willed.<br /><br /><strong>Hindrances:</strong> Heroic, Loyal., Vow.<br /><br /><strong>Super Powers:<br /></strong><br />Attack Melee:+1d6 (non HW) “Combat Training”<br /><br /><strong>Equipment:</strong> .45 Pistol<br /><br />XF5-F1 Grumman Skyrocket<br /><br /><strong>Air Speed:</strong> 35/180, <strong>Climb:</strong> 30, <strong>Toughness:</strong> 13(2), <strong>Crew:</strong> 1, <strong>Cost:</strong> Unknown</span><br /><span style="font-family:arial;"></span><br /><span style="font-family:arial;"><strong>Notes:</strong>Radar: No situational penalties to notice, range :1 mile.</span><br /><span style="font-family:arial;"><br /><strong>Weapons:</strong><br />4X.50 caliber MG’s<br />2X165 lb bomb (5d10 dam, AP: 50, LBT+ 15”)<br />or<br />10 X40 lb “bomblets” (3d8 dam, AP 25, LBT + 5”)<br /><br /><strong>A brief history of: </strong></span><a href="http://en.wikipedia.org/wiki/Blackhawk_(comics)"><span style="font-family:arial;"><strong>Blackhawk</strong></span></a><br /><br /><br /></span><span style="font-family:arial;"></span>