Thursday, March 12, 2009

Pulp: Doc Savage

Real Name: Clark Savage, Jr

Base of Operations: New York/Global

Occupation: Scientific Adventurer

Height: 6’8”
Weight: 270 lb

Eyes: Hypnotic gold-flecked eyes
Hair: Dark bronze, close-cropped hair

Unusual Features: When Doc Savage is lost in deep thought he makes a shrill whistling sound

Marital Status: Single

First Appearance: Doc Savage Magazine: The Man of Bronze (March 1933)

Group Affiliation: Various Scientific Organizations,

Attributes: Agility: d12, Smarts: d12+1, Spirit: d12, Strength: d12+1, Vigor d12

Charisma: +6, Pace: 8, Parry: 10/11, Toughness: 10 (14)

Skills: Boating: d12, Climbing: d12, Driving: d12, Fighting d12, Guts: d12, Healing: d12, Intimidation: d12, Investigation: d12, Knowledge: d12+1 (All sciences), Lock-picking: d12,
Notice: d10, Persuasion: d10, Piloting: d10, Repair: d12, Riding: d10, Shooting: d12, Stealth: d10, Streetwise: d10, Survival: d10, Swimming: d12, Throwing: d12, Tracking: d10.

* Doc has a “ d10 Sign Language Skill”

Edges: Ace, Acrobat, Alertness, Ambidextrous, Very Attractive, Block, Brawny, Charismatic, Combat Reflexes, Command, Common Bond, Connections , Danger Sense, Dodge, Fast Healer, First Strike, Fleet-Footed, Followers, Gadgeteer, Investigator, Jack-of-All-Trades Marksman, McGyver, Mr. Fix It, Natural Leader, Quick, Filthy Rich, Scholar(All Sciences),Improved Sweep, Strong Willed, Thief, Tough as Nails, Two-Fisted.

Hindrances: Code of Honor, Curious, Heroic, Loyal,

Super Powers:

Combat Training + 1d6 to melee attacks (non HW)
Speak Language (Doc is the ultimate polygot)

Leap 1

While Doc he is an excellent marksman, he never carries a gun. Doc Savage believes that the man who carries a gun develops a psychological dependence on it and soon becomes helpless without one. He prefers instead to rely on his wits and the various scientific gadgets he commonly uses.

Mercy pistols: 12/24/48, ROF: 1, Victims make –2 Vigor roll or are KO’d for 1 hour.

Doc and his men routinely wear a light-weight bulletproof union-suit of wire mesh mail that gives protection from the neck to just below the knees. This body armor can stop a slug from anything less than a high powered rifle. Over this Doc wears a strange looking under-vest. The vest contains numerous pockets that hold various gadgets and small vials of chemicals. The pockets are nested between padding to conceal their presence. Here is a sample of what Doc packs in the vest:

Light-weight Bulletproof Union-Suit: +4 to Toughness

Mini-Anesthetic gas grenades: MBT (As per “Stun. Stronger)

Lock picking tool set: + 2 to lock-picking rolls

Smoke grenades: MBT (-6 to sight based rolls)

Silk line & rubber-coated grappling hook: 100 feet of rope can hold up to 700 pounds

Wristwatch type television: receiver with a range of 15 miles.

Ultra-violet projector and goggles

Short-wave Radio: Doc utilizes a V.U.X. type tube, which causes the transmitter to emit a specific type of wave.

Hypodermic kit including truth serum vials

A pouch which contains a pencil-thin collapsible periscope which can be converted into either a telescope or a microscope by switching accessory lenses. With lenses removed it also can be used as an underwater snorkel.

Fog bombs: (As per Smoke Grenades) that deposit a dust that emits a green glow when exposed to ultraviolet light.

Chalk that writes invisibly, but becomes visible when exposed to ultraviolet light.

A vial of red solution that resembles blood.

In addition to these items Doc's clothing is equally as dangerous. Various buttons can be crushed and combined to produce such things as high explosives or flash powder, which causes temporary blindness.

The lining of Doc's necktie holds two chemical strands that when twisted together burn with the terrific heat of thermite. (3d6 damage for 4 rounds)

The heel of his shoes can be dislodged to rapidly create a thick black smokescreen. (Same as smoke bombs)

Doc also carries in two false molars a 2-part explosive. (Explosive Damage same as grenade.)
In another false molar he has a mini-saw.

He also wears a wig with an interior lining of the same light mesh as the body armor. Attached to the inside liner are two flat sheets that when rolled together create a powerful explosive.
(Explosive Damage same as grenade.)

A brief history of Doc Savage


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