Marvel Knights: DAREDEVIL
Real Name: Matt Murdock
Base of Operations: New York
Occupation: Lawyer/Vigilante
Height: 6’
Weight: 200 lbs, (80kg)
Eyes: blue
Hair: red
Unusual Features: Wears dark glasses to hide blindness.
Marital Status: Single
First Appearance: Daredevil Vol. 1, #1 (April 1964)
Attributes: Agility: d12+1, Smarts: d8, Spirit: d10, Strength: d12, Vigor d10
Charisma: 0 , Pace: 8, Parry: 13(14), Toughness: 7(9)
Skills: Climbing d10, Fighting d12, Guts d12, Intimidation d10, Investigation d10, Knowledge: (Law: d12), Lockpicking d10, Notice d12+2 (all but sight), Persuasion d10, Stealth d12, Streetwise d10, Throwing d12, Tracking d12
Edges: Arcane Edge (Super Powers), Acrobat, Alertness*, Block, Combat Reflexes, Dodge, First Strike, Fleet-Footed, Florentine, Quick, Improved Sweep, Thief, Two-Fisted, Strong Willed.
* = except for sight based rolls
Hindrances: Blind (Major) Heroic (Major), Enemy (Major) The Kingpin, The Hand, Loyal (Minor)
Super Powers:
- Awareness: “Radar sense”, Not effected by vision obscuring penalties.Cannot be blindsided. More vulnerable to attacks on other senses, must make a –2 vigor roll or take an extra +4 damage.
- Heightened Senses, Tracking (All but Sight)
- Immunity: Light based blinding/stun attacks
- Leaping (1)
- Parry+3, Catch + Throw
- Combat Training + 1d6 to melee attacks (non HW)
Equipment:
Costume: It is composed of a micro-chainmail mesh created by Reed Richard’s (+2 to toughness)
Billy Club: DD’s weapon of choice is a two piece billy club that snaps together to form a blind mans cane. A tap of a hidden stud on the top section straightens the handle. A second tap of the stud releases a 30 foot line and hook for swinging across large distances. The second section is a specially balanced metal reinforced piece of wood that he throws with consummate skill.
Attack melee/ranged: Str+2d6+1, (non heavy weapon), Nonlethal, ROF: 3
*ROF simulates DD’s ability to hit multiple targets with his Billyclub when thrown.
Swinging,
A brief history of Daredevil
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