Tuesday, June 30, 2009

DC Universe: Commander Steel I (Golden Age) (Ret-Con)

Real Name: Hank Heywood

Base of Operations: Mobile
Occupation: Former U.S. Marine/Adventurer
Height: 6’

Weight: 378 lbs
Eyes: Blue
Hair: Black
Unusual Features: No unusual features

Marital Status: Single

First Appearance:
Steel, The Indestructible Man # 1 (March 1978)

Group Affiliation: All-Star Squadron

Attributes: Agility: d8, Smarts: d6, Spirit: d10, Strength: d12+4, Vigor d12+2

Charisma: +2, Pace: 6(24), Parry: 7 Toughness: 11(13)

Skills: Climb d10, Fighting d10, Guts d10, Intimidation d10, Knowledge:(Military Procedures, Intelligence d8), Notice d8, Shooting d8, Stealth d8, Survival d8, Taunt d6, Throwing d10,

Edges: Charismatic, Command, Level headed, Strong Willed, Sweep, Two-Fisted

Hindrances: Heroic, Overconfident, Loyal

Super Powers:

Attack Melee:+1d6, AP:3, Focus, Knock-back
Leaping: Vertical: 8’, Horizontal: 16’.
Toughness +2, Hardy
Speed 4X Pace
Super Attributes: Str, Vig

Equipment:

Steel Mesh Costume, Armor +2, Heavy Armor

Access to military weaponry/vehicles/support as per mission.


A brief history of
Commander Steel I

DC Universe: Airwave I (By Bretbo)





Real Name: Lawrence “Larry” Jordan

Base of Operations: New York City
Occupation: Adventurer, District Attorney
Height: 5’10”

Weight: 175 lbs.
Eyes: Brown
Hair: Brown
Unusual Features: None
Marital Status: Single (during WWII)

First Appearance: Detective Comics #60 (February 1942)

Group Affiliation: All-Star Squadron

Attributes: Agility: d8, Smarts: d10, Spirit: d8, Strength: d6, Vigor d6

Charisma: +0, Pace: 6 (8), Parry: 6, Toughness: 5

Skills: Climbing d6, Driving d8, Fighting d8, Guts d8, Intimidation d8, Investigation d8, Knowledge (Law d8, Technology d12), Notice d8, Persuasion d6, Repair d10, Shooting d6, Stealth d8, Streetwise d6, Taunt d6

Edges: Alertness, Connections, Dodge, Mechanical Genius

Hindrances: Heroic, Loyal

Super Powers:

*Attack, Melee: +1d6 (non HW), “Combat Training”

Equipment: Radio Belt, Skateboots

*Broadcast: Manipulation, More Range (1,000 miles), Device (Radio Belt)
*Speed: Super-Sonic Speed (-8 to foe's attack), Restriction (travel along telephone lines only),
Device (Radio Belt)
*Telekinesis: Level 2, d12+1 Strength, Restriction (metal only), Device (Radio Belt)
*Super-Edge: Fleet-footed, Device (Skate Boots)
*Wall Walker: Restriction (magnetic-based, must be metal in wall), Device (Skate Boots)

*When using his Skate Boots on the ground to skate, Air Wave uses the green value for his Pace

A brief history of :
Air Wave I