Sunday, May 27, 2007

Quality Comics: Manhunter I



Real Name: Dan Richards

Base of Operations: Washington, D.C.

Occupation: Police Officer

Height: 6’ 1”
Weight: 202 lbs (85 kgs)
Eyes: Blue
Hair: Red
Unusual Features: None
Marital Status: Single

First Appearance: Police Comics #8 (March 1942)

First Modern Appearance: All-Star Squadron #31 (March 1984)

Group Affiliation: (Quality) None, (DC) All-Star Squadron

Attributes: Agility: d8, Smarts:d6, Spirit:d8, Strength: d8, Vigor d8.

Charisma: 0, Pace: 8, Parry: 8, Toughness: 7

Skills: Climbing d8, Fighting d10, Guts d8, Investigate d6, Intimidate d8, Knowledge (Law d6), Lock Picking d6, Notice d6, Persuasion d6, Shooting d8, Streetwise d8, Stealth d6.

Edges: Acrobat, Beast Bond (“Thor the Thunder-dog”), Block, Brawny, Connections (Law Enforcement), Fleet-Footed, Quick, Two-Fisted

Hindrances: Heroic

Super Powers:

Attack Melee:+1d6 (non HW) “Combat Training”

Equipment:

“Thor the Thunder-dog”

stat’s as per Dog/Wolf write-up in SW rulebook, except raise Fighting, Guts to d8.

A brief history of:
Manhunter (Quality)

Sunday, May 20, 2007

Quality Comics: Doll Man I & Doll Girl I (By Bretbo)

The Doll Man I

Real Name: Darrell Dane.

Base of Operations: New York/Global

Occupation: Scientist/Adventurer

Height: 6’
Weight: 175lbs (80 kg)

Eyes: Blue
Hair: Back
Unusual Features: No unusual features
Marital Status: Single

First Appearance:
Feature Comics #27

Modern Appearance: Justice League of America #107 (October, 1973)

Attributes: Agility: d8, Smarts: d10, Spirit: d6, Strength: d8, Vigor d8.

Charisma: +0, Pace: 6, Parry: 6, Toughness: 6.

Skills: Climbing d6, Fighting d8, Guts d6, Knowledge (Science) d10, Notice d6, Stealth d10.

Edges: Arcane Edge (Super Powers). Scholar (Bio-Chemistry), Thief.

Hindrances: Heroic, Loyal.

Super Powers:

Attack Melee:+1d6 (non HW) “Combat Training”

Leaping (2): 4” Vertical, 8” Horizontal
Shrink (4): 6” height, Density.

Equipment:
None
.
A brief history of:
The Doll Man I

Doll Girl I

Real Name: Martha Roberts.

Base of Operations: United States

Occupation: Adventurer/Lab Assistant
Height: 5’ 6”
Weight: 108 lbs (50 kgs)
Eyes: Blue
Hair: Brown
Unusual Features: None
Marital Status: Single

First Appearance:

as Martha Roberts- Feature Comics #27 (December 1939)

as Doll Girl Doll Girl - Feature Comics # 77 (Quality, August 1944)

Modern Appearance: Freedom Fighters #1 (April, 1976)

Group Affiliation: (Quality) None, (DC) None.

Attributes: Agility: d8, Smarts: d6, Spirit: d6, Strength: d6, Vigor d8.

Charisma: +0, Pace: 6, Parry: 6, Toughness: 6.

Skills: Climbing d6, Fighting d6, Guts d6, Notice d6, Stealth d10.

Edges: Arcane Edge (Super Powers).

Hindrances: Heroic, Loyal.

Super Powers:

Attack Melee:+1d6 (non HW) “Combat Training”

Leaping (2): 4” Vertical, 8” Horizontial
Shrink (4): 6” height, Density.

Equipment: None.

A brief history of:
Doll Girl I

Labels:

Sunday, May 13, 2007

Quality Comics: The Quicksilver I (aka Max Mercury)

Real Name: Unknown

Current Alias: Max Crandall

Base of Operations: Mobile

Occupation: Crime fighter

Height: 6’ 2”
Weight: 177 lbs (83 kgs)
Eyes: Blue
Hair: Brown
Unusual Features: None
Marital Status: Single

First Appearance: National Comics # 5(Nov 1940)

First Modern Appearance:
Flash (vol. 2) # 76(May 1993)

Group Affiliation:
None

Attributes: Agility: d10, Smarts:d6, Spirit:d8, Strength: d8, Vigor d8.

Charisma: 0, Pace: 6, Parry: 6 (8), Toughness: 6

Skills: Fighting d8, Guts d10, Investigate d6, Notice d6, Persuasion d6, Stealth d8, Streetwise d6.

Edges: Acrobat, Alertness, Improved Frenzy, Improved Sweep, Quick.

Hindrances: Heroic, Loyal.

Super Powers:

Attack Melee:+1d6 (non HW) “Combat Training”

Deflection: –4 (Projectile based weapons only)
Leap 3 Levels
Parry: +2, Catch + Throw (Requires Activation)
Speed (Super) 120 MPH, Pummel, Whirlwind.

A brief history of:
Quicksilver (Quality)

Friday, May 04, 2007

Quality Comics: The Human Bomb (By Bretbo)


Real Name: Roy Lincoln

Base of Operations: New York/Global

Occupation: Chemist/Adventurer

Height: 6’
Weight: 182lbs (82kg)
Eyes: Blue
Hair: Black
Unusual Features: No unusual features
Marital Status: Single

First Appearance: Police Comics # 1(August 1941)

Modern Appearance:
Justice League of America #107 (Oct 1973)

Group Affiliation:
(Quality) None, (DC) The Freedom Fighters, All Star Squadron

Attributes: Agility: d6, Smarts: d10, Spirit: d6, Strength: d6, Vigor d8.

Charisma: +0, Pace: 6, Parry: 6, Toughness: 10

Skills: Driving d6, Fighting d8, Guts d8, Knowledge (Demolitions d8, Science d10), Notice d8, Repair d6.

Edges: Alertness, Arcane Edge (Super Powers.), Harder To Kill, Level Headed

Hindrances: Heroic, Loyal.

Super Powers:

Attack Melee: +3d6, Heavy Weapon, Focus, Knock-Back
Damage Field: Selective
Explode: LBT
Toughness +4, Hardy

Equipment: Roy must wear “Fibro-Wax Suit” at all times because power is effectively always on

A brief history of The Human Bomb I

Wednesday, May 02, 2007

DC COMICS: Batman (Golden Age)


Real Name: Bruce Wayne

Base of Operations: Gotham City

Occupation: Idle Playboy/Masked Vigilante
Height: 6'2"
Weight: 195lbs
Eyes: Black
Hair: Blue
Unusual Features: None
Marital Status: Single, though soon to be engaged to Julie Madison Group Affiliation: None (At the time)

First Appearance: Detective Comics #27 (May 1939)

Attributes: Agility: d12, Smarts: d10, Spirit: d10, Strength: d10, Vigor d12

Charisma:+4 , Pace: 8, Parry: 10, Toughness: 9

Skills: Climbing d10, Driving: d10, Fighting d12, Guts d12, Healing d8, Intimidation d10, Investigation d10, Knowledge: (Finance, Chemistry) d10, Lockpicking: d12, Notice d12, Pilot: d10, Shooting: d10, Stealth d12, Streetwise d10, Throwing d10, Tracking d10.

Edges: Acrobat, Alertness, Attractive, Block, Brawny, Charasmatic, Connections, Combat Reflexes, Dodge, Filthy Rich, First Strike, Fleet-Footed, Investigator, Jack-Of-All-Trades, Nerves Of Steel, Quick, Improved Sweep, Strong Willed, Thief, Trademark Weapon (Batarang) Two-Fisted.

Hindrances: Heroic, Vow (prevent others the suffering the lose he has experienced)

Super Powers: Combat Training + 1d6 to melee attacks (non HW)

Equipment:

Utility Belt

Smoke Capsules: MBT (-6 to sight based rolls)
Knock-Out Gas Capsules: MBT (As per “Stun. Stronger)
Bat-line (As per Swinging, Ensnare)
Suction cups (Wall Walk)
Batarang "Attack ranged +2d6, (Non HW) ROF:3

Vehicles:

Bat-gyro

Acc/Top Speed: 25/55, Climb: 25, Toughness: 10 (2) Crew: 1 Cost: Unknown
Notes:

Improved Stabilizer
Stealth/Silent Running
VTOL: The Bat-Gyro can land and takeoff vertically.

A brief history of
BATMAN (GA)